ebiten/audio/internal/oboe/oboe_common_QuirksManager_android.h

122 lines
3.9 KiB
C++
Vendored

/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OBOE_QUIRKS_MANAGER_H
#define OBOE_QUIRKS_MANAGER_H
#include <memory>
#include "oboe_oboe_AudioStreamBuilder_android.h"
#include "oboe_aaudio_AudioStreamAAudio_android.h"
namespace oboe {
/**
* INTERNAL USE ONLY.
*
* Based on manufacturer, model and Android version number
* decide whether data conversion needs to occur.
*
* This also manages device and version specific workarounds.
*/
class QuirksManager {
public:
static QuirksManager &getInstance() {
static QuirksManager instance; // singleton
return instance;
}
QuirksManager();
virtual ~QuirksManager() = default;
/**
* Do we need to do channel, format or rate conversion to provide a low latency
* stream for this builder? If so then provide a builder for the native child stream
* that will be used to get low latency.
*
* @param builder builder provided by application
* @param childBuilder modified builder appropriate for the underlying device
* @return true if conversion is needed
*/
bool isConversionNeeded(const AudioStreamBuilder &builder, AudioStreamBuilder &childBuilder);
static bool isMMapUsed(AudioStream &stream) {
bool answer = false;
if (stream.getAudioApi() == AudioApi::AAudio) {
AudioStreamAAudio *streamAAudio =
reinterpret_cast<AudioStreamAAudio *>(&stream);
answer = streamAAudio->isMMapUsed();
}
return answer;
}
virtual int32_t clipBufferSize(AudioStream &stream, int32_t bufferSize) {
return mDeviceQuirks->clipBufferSize(stream, bufferSize);
}
class DeviceQuirks {
public:
virtual ~DeviceQuirks() = default;
/**
* Restrict buffer size. This is mainly to avoid glitches caused by MMAP
* timestamp inaccuracies.
* @param stream
* @param requestedSize
* @return
*/
int32_t clipBufferSize(AudioStream &stream, int32_t requestedSize);
// Exclusive MMAP streams can have glitches because they are using a timing
// model of the DSP to control IO instead of direct synchronization.
virtual int32_t getExclusiveBottomMarginInBursts() const {
return kDefaultBottomMarginInBursts;
}
virtual int32_t getExclusiveTopMarginInBursts() const {
return kDefaultTopMarginInBursts;
}
// On some devices, you can open a mono stream but it is actually running in stereo!
virtual bool isMonoMMapActuallyStereo() const {
return false;
}
virtual bool isAAudioMMapPossible(const AudioStreamBuilder &builder) const;
static constexpr int32_t kDefaultBottomMarginInBursts = 0;
static constexpr int32_t kDefaultTopMarginInBursts = 0;
// For Legacy streams, do not let the buffer go below one burst.
// b/129545119 | AAudio Legacy allows setBufferSizeInFrames too low
// Fixed in Q
static constexpr int32_t kLegacyBottomMarginInBursts = 1;
static constexpr int32_t kCommonNativeRate = 48000; // very typical native sample rate
};
private:
static constexpr int32_t kChannelCountMono = 1;
static constexpr int32_t kChannelCountStereo = 2;
std::unique_ptr<DeviceQuirks> mDeviceQuirks{};
};
}
#endif //OBOE_QUIRKS_MANAGER_H