ebiten/.github/workflows
Hajime Hoshi aedc12ae5c internal/graphicsdriver/directx: bug fix: Go 1.22 + 32bit Windows + DirectX 12 didn't work well
Apparently, a pseudo padding was needed for D3D12_RESOURCE_DESC,
but this is still mysterious.

This change also add Go 1.22 to the GitHub Actions.

Closes #2867
2024-01-27 18:13:14 +09:00
..
issue-labeler .github/workflows/issue-labeler: fix escaping 2022-10-27 23:20:44 +09:00
site .github/workflows/site: update the redirection 2022-09-23 19:30:59 +09:00
vettools all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
govetblock.txt internal/graphicsdriver/opengl/gl: refactoring: reduce types 2023-04-22 19:27:56 +09:00
issue-labeler.yml .github/workflows: update actions 2023-09-08 23:27:09 +09:00
pages.yml .github/workflows: update actions 2023-09-08 23:27:09 +09:00
steam.sh audio: bug fix: deadlock between a player and a context 2023-08-29 14:52:48 +09:00
steam.yml .github/workflows: reenable tests on branches 2023-09-29 13:00:32 +09:00
test.yml internal/graphicsdriver/directx: bug fix: Go 1.22 + 32bit Windows + DirectX 12 didn't work well 2024-01-27 18:13:14 +09:00
vuln.yml .github/workflows: dynamic Go versions in vuln workflow (#2800) 2023-10-03 03:09:14 +09:00