.builds
.build: bug fix: remove an unused template parameter
2021-12-15 03:08:19 +09:00
.github
.github/workflows: add a test for GOARCH=arm64 for macOS
2022-03-26 23:07:34 +09:00
audio
audio: change the type of SetBufferSize to time.Duration
2022-03-25 20:47:01 +09:00
cmd /ebitenmobile
cmd/ebitenmobile: support Metal for iOS simulators
2022-03-23 01:34:58 +09:00
docs
docs: Remove unused contents
2019-03-22 03:23:48 +09:00
ebitenutil
all: reorder build tags in an alphabetical order
2022-02-08 15:49:15 +09:00
examples
audio: change the type of SetBufferSize to time.Duration
2022-03-25 20:47:01 +09:00
inpututil
inpututil: allow an arbitrary number of gamepad buttons. ( #2031 )
2022-03-26 20:25:41 +09:00
internal
internal/shader: bug fix: wrong type deduction at (scalar)*(matrix)
2022-03-27 01:22:54 +09:00
misc
misc: English
2022-01-27 15:49:09 +09:00
mobile
cmd/ebitenmobile: support Metal for iOS simulators
2022-03-23 01:34:58 +09:00
text
ebiten: add ColorM.ScaleWithColor
2022-01-10 17:36:46 +09:00
vector
vector: Fix comments
2021-09-26 01:13:00 +09:00
.gitattributes
Update .gitattributes
2021-10-09 19:17:52 +09:00
.gitignore
audio/internal/readdriver: Implement a driver for Android with Oboe
2021-05-04 23:51:36 +09:00
AUTHORS
add Kacper Drobny to AUTHORS
2022-03-24 02:42:13 +09:00
CODE_OF_CONDUCT.md
Add CODE_OF_CONDUCT.md
2020-01-08 11:30:57 +09:00
colorm_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
colorm.go
ebiten: add ColorM.ScaleWithColor
2022-01-10 17:36:46 +09:00
CONTRIBUTING.md
update CONTRIBUTING.md
2022-03-23 13:41:29 +09:00
cursor.go
internal/driver: move some definitions to internal/ui
2022-02-06 18:13:45 +09:00
debug_ebitendebug.go
Add go:build comments with go1.17beta1 fmt
2021-06-11 01:11:46 +09:00
debug_notebitendebug.go
Add go:build comments with go1.17beta1 fmt
2021-06-11 01:11:46 +09:00
doc.go
internal/graphicsdriver: introduce the DirectX driver
2022-03-26 20:09:34 +09:00
export_test.go
internal/ui: move the error handlings to the ui package
2022-03-20 16:26:26 +09:00
gameforui.go
internal/ui: add Image
2022-03-20 01:39:05 +09:00
gamepad.go
internal/gamepaddb: move driver.StandardGamepadButton to gamepaddb.StandardButton
2022-02-05 23:11:09 +09:00
generate.go
Bug fix: some generators did not work due to a lacked package
2020-03-23 01:36:21 +09:00
genevents.go
internal/driver: rename to internal/graphicsdriver
2022-02-06 20:41:32 +09:00
genkeys.go
go generate
2022-03-24 02:42:52 +09:00
geom_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
geom.go
ebiten: fixes a typo ( #1930 )
2022-01-05 15:06:41 +09:00
go.mod
update Oto
2022-03-25 02:35:05 +09:00
go.sum
update Oto
2022-03-25 02:35:05 +09:00
graphics.go
internal/driver: rename to internal/graphicsdriver
2022-02-06 20:41:32 +09:00
image_test.go
internal/ui: rename variables
2022-03-20 16:51:23 +09:00
image.go
internal/ui: refactoring: unexport ConvertUniforms
2022-03-21 17:05:50 +09:00
imagedumper_desktop.go
internal/graphicscommand: move the choice of graphics drivers to internal/ui
2022-03-20 02:51:31 +09:00
imagedumper_notdesktop.go
all: reorder build tags in an alphabetical order
2022-02-08 15:49:15 +09:00
imagetobytes_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
imagetobytes.go
ebiten: Remove copying pixels from ReplacePixels and copyImage (renamed to imageToBytes)
2020-07-03 03:01:48 +09:00
input.go
internal/driver: move the key definitions to internal/ui
2022-02-06 19:14:18 +09:00
keys.go
go generate
2022-03-24 02:42:52 +09:00
LICENSE
Adjust LICENSE file
2017-01-30 18:57:49 +09:00
mousebuttons.go
internal/driver: remove Input
2022-02-06 18:34:31 +09:00
README.md
update README
2022-03-23 03:56:46 +09:00
run_mobile.go
internal/ui: remove RunWithoutMainLoop in non-mobile environments
2022-02-13 22:31:48 +09:00
run.go
ebiten: provide SetScreenFilterEnabled
, a way to disable the default screen filter ( #1997 )
2022-02-24 03:46:27 +09:00
shader_test.go
internal/shader: bug fix: wrong type deduction at (scalar)*(matrix)
2022-03-27 01:22:54 +09:00
shader.go
internal/graphicscommand: compile shaders lazily
2022-03-21 21:09:02 +09:00
vibrate.go
internal/ui: separate 'vibrate' part to internal/vibrate
2022-02-08 14:48:55 +09:00
window.go
ebiten: fix a wrong comment about deprecations
2022-02-11 05:21:58 +09:00