mirror of
https://github.com/hajimehoshi/ebiten.git
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44 lines
1.5 KiB
C++
Vendored
44 lines
1.5 KiB
C++
Vendored
/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "oboe_common_OboeDebug_android.h"
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#include <algorithm>
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#include <unistd.h>
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#include "oboe_flowgraph_FlowGraphNode_android.h"
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#include "oboe_flowgraph_SourceFloat_android.h"
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using namespace FLOWGRAPH_OUTER_NAMESPACE::flowgraph;
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SourceFloat::SourceFloat(int32_t channelCount)
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: FlowGraphSourceBuffered(channelCount) {
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}
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int32_t SourceFloat::onProcess(int32_t numFrames) {
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float *outputBuffer = output.getBuffer();
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const int32_t channelCount = output.getSamplesPerFrame();
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const int32_t framesLeft = mSizeInFrames - mFrameIndex;
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const int32_t framesToProcess = std::min(numFrames, framesLeft);
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const int32_t numSamples = framesToProcess * channelCount;
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const float *floatBase = (float *) mData;
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const float *floatData = &floatBase[mFrameIndex * channelCount];
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memcpy(outputBuffer, floatData, numSamples * sizeof(float));
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mFrameIndex += framesToProcess;
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return framesToProcess;
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}
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