mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-26 03:38:55 +01:00
b1d7a5f595
With WebGL1, an extension is required for dFdx. On the other hand, with WebGL2, GLSL ES 300 is required and the extension is forbidden. This change fixes shaderir/glsl to switch the output depends on the WebGL version. This change also adds a new build tag 'ebitenwebgl1' forcing WebGL 1. Updates #1404 |
||
---|---|---|
.. | ||
glsl.go | ||
type.go |