mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-26 03:38:55 +01:00
4a9a7f936d
Updates #889
221 lines
5.2 KiB
Go
221 lines
5.2 KiB
Go
// Copyright 2019 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
// Package vector provides functions for vector graphics rendering.
|
|
//
|
|
// This package is under experiments and the API might be changed with breaking backward compatibility.
|
|
package vector
|
|
|
|
import (
|
|
"image/color"
|
|
|
|
"github.com/hajimehoshi/ebiten"
|
|
"github.com/hajimehoshi/ebiten/vector/internal/math"
|
|
)
|
|
|
|
var emptyImage *ebiten.Image
|
|
|
|
func init() {
|
|
const w, h = 16, 16
|
|
emptyImage, _ = ebiten.NewImage(w, h, ebiten.FilterDefault)
|
|
pix := make([]byte, 4*w*h)
|
|
for i := range pix {
|
|
pix[i] = 0xff
|
|
}
|
|
emptyImage.ReplacePixels(pix)
|
|
}
|
|
|
|
// Path represents a collection of paths.
|
|
type Path struct {
|
|
segs [][]math.Segment
|
|
cur math.Point
|
|
}
|
|
|
|
// MoveTo skips the current position of the path to the given position (x, y) without adding any strokes.
|
|
func (p *Path) MoveTo(x, y float32) {
|
|
p.cur = math.Point{X: x, Y: y}
|
|
if len(p.segs) > 0 && len(p.segs[len(p.segs)-1]) == 0 {
|
|
return
|
|
}
|
|
p.segs = append(p.segs, []math.Segment{})
|
|
}
|
|
|
|
// LineTo adds a math.Segment to the path, which starts from the current position and ends to the given position (x, y).
|
|
//
|
|
// LineTo updates the current position to (x, y).
|
|
func (p *Path) LineTo(x, y float32) {
|
|
if len(p.segs) == 0 {
|
|
p.segs = append(p.segs, []math.Segment{})
|
|
}
|
|
p.segs[len(p.segs)-1] = append(p.segs[len(p.segs)-1], math.Segment{P0: p.cur, P1: math.Point{X: x, Y: y}})
|
|
p.cur = math.Point{X: x, Y: y}
|
|
}
|
|
|
|
func (p *Path) strokeVertices(lineWidth float32, clr color.Color) (vertices []ebiten.Vertex, indices []uint16) {
|
|
const miterLimit = 10
|
|
|
|
if len(p.segs) == 0 {
|
|
return nil, nil
|
|
}
|
|
|
|
r, g, b, a := clr.RGBA()
|
|
rf, gf, bf, af := float32(r)/0xffff, float32(g)/0xffff, float32(b)/0xffff, float32(a)/0xffff
|
|
for _, ss := range p.segs {
|
|
idx := uint16(len(vertices))
|
|
for i, s := range ss {
|
|
s0 := s.Translate(-lineWidth / 2)
|
|
s1 := s.Translate(lineWidth / 2)
|
|
|
|
if i == 0 {
|
|
v0 := s0.P0
|
|
v1 := s1.P0
|
|
vertices = append(vertices,
|
|
ebiten.Vertex{
|
|
DstX: v0.X,
|
|
DstY: v0.Y,
|
|
SrcX: v0.X,
|
|
SrcY: v0.Y,
|
|
ColorR: rf,
|
|
ColorG: gf,
|
|
ColorB: bf,
|
|
ColorA: af,
|
|
},
|
|
ebiten.Vertex{
|
|
DstX: v1.X,
|
|
DstY: v1.Y,
|
|
SrcX: v1.X,
|
|
SrcY: v1.Y,
|
|
ColorR: rf,
|
|
ColorG: gf,
|
|
ColorB: bf,
|
|
ColorA: af,
|
|
})
|
|
}
|
|
|
|
v2 := s0.P1
|
|
v3 := s1.P1
|
|
cut := false
|
|
if i != len(ss)-1 {
|
|
ns := ss[i+1]
|
|
nv2 := ns.Translate(-lineWidth / 2).IntersectionAsLines(s0)
|
|
nv3 := ns.Translate(lineWidth / 2).IntersectionAsLines(s1)
|
|
l := lineWidth / 2 * miterLimit
|
|
if (nv2.X-nv3.X)*(nv2.X-nv3.X)+(nv2.Y-nv3.Y)*(nv2.Y-nv3.Y) < l*l {
|
|
v2 = nv2
|
|
v3 = nv3
|
|
} else {
|
|
cut = true
|
|
}
|
|
}
|
|
|
|
if cut {
|
|
ns := ss[i+1]
|
|
s2 := ns.Translate(-lineWidth / 2)
|
|
s3 := ns.Translate(lineWidth / 2)
|
|
vertices = append(vertices,
|
|
ebiten.Vertex{
|
|
DstX: s0.P1.X,
|
|
DstY: s0.P1.Y,
|
|
SrcX: s0.P1.X,
|
|
SrcY: s0.P1.Y,
|
|
ColorR: rf,
|
|
ColorG: gf,
|
|
ColorB: bf,
|
|
ColorA: af,
|
|
},
|
|
ebiten.Vertex{
|
|
DstX: s1.P1.X,
|
|
DstY: s1.P1.Y,
|
|
SrcX: s1.P1.X,
|
|
SrcY: s1.P1.Y,
|
|
ColorR: rf,
|
|
ColorG: gf,
|
|
ColorB: bf,
|
|
ColorA: af,
|
|
},
|
|
ebiten.Vertex{
|
|
DstX: s2.P0.X,
|
|
DstY: s2.P0.Y,
|
|
SrcX: s2.P0.X,
|
|
SrcY: s2.P0.Y,
|
|
ColorR: rf,
|
|
ColorG: gf,
|
|
ColorB: bf,
|
|
ColorA: af,
|
|
},
|
|
ebiten.Vertex{
|
|
DstX: s3.P0.X,
|
|
DstY: s3.P0.Y,
|
|
SrcX: s3.P0.X,
|
|
SrcY: s3.P0.Y,
|
|
ColorR: rf,
|
|
ColorG: gf,
|
|
ColorB: bf,
|
|
ColorA: af,
|
|
})
|
|
indices = append(indices, idx, idx+1, idx+2, idx+1, idx+2, idx+3,
|
|
idx+2, idx+3, idx+4, idx+3, idx+4, idx+5)
|
|
idx += 4
|
|
} else {
|
|
vertices = append(vertices,
|
|
ebiten.Vertex{
|
|
DstX: v2.X,
|
|
DstY: v2.Y,
|
|
SrcX: v2.X,
|
|
SrcY: v2.Y,
|
|
ColorR: rf,
|
|
ColorG: gf,
|
|
ColorB: bf,
|
|
ColorA: af,
|
|
},
|
|
ebiten.Vertex{
|
|
DstX: v3.X,
|
|
DstY: v3.Y,
|
|
SrcX: v3.X,
|
|
SrcY: v3.Y,
|
|
ColorR: rf,
|
|
ColorG: gf,
|
|
ColorB: bf,
|
|
ColorA: af,
|
|
})
|
|
indices = append(indices, idx, idx+1, idx+2, idx+1, idx+2, idx+3)
|
|
idx += 2
|
|
}
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// DrawPathOptions is the options specified at (*Path).Draw.
|
|
type DrawPathOptions struct {
|
|
LineWidth float32
|
|
StrokeColor color.Color
|
|
}
|
|
|
|
// Draw draws the path by rendering its stroke or filling.
|
|
func (p *Path) Draw(target *ebiten.Image, op *DrawPathOptions) {
|
|
if op == nil {
|
|
return
|
|
}
|
|
|
|
// TODO: Implement filling
|
|
if op.StrokeColor != nil {
|
|
vs, is := p.strokeVertices(op.LineWidth, op.StrokeColor)
|
|
op := &ebiten.DrawTrianglesOptions{}
|
|
op.Address = ebiten.AddressRepeat
|
|
target.DrawTriangles(vs, is, emptyImage, op)
|
|
}
|
|
}
|