ebiten/internal/shader/testdata/func.expected.vs
2020-09-06 22:33:27 +09:00

7 lines
98 B
GLSL

void F0(in vec2 l0, out vec4 l1);
void F0(in vec2 l0, out vec4 l1) {
l1 = vec4(0.0);
return;
}