ebiten/internal/graphicsdriver/directx
Hajime Hoshi a5993f09a2 internal/graphicscommand: refactoring: add preserved uniform variables at the graphicscommand package
This is a preparation to skip setting unnecessary uniform variables
like dstRegion.

Updates #2232
2022-10-30 22:30:52 +09:00
..
api_32bit_windows.go internal/graphicsdriver/directx: support 32bit Windows 2022-08-28 00:04:55 +09:00
api_64bit_windows.go internal/graphicsdriver/directx: support 32bit Windows 2022-08-28 00:04:55 +09:00
api_microsoftgdk_windows.go internal/graphicsdriver/directx: remove .errcheck_excludes_windows 2022-09-10 03:03:18 +09:00
api_notmicrosoftgdk_windows.go internal/graphicsdriver/directx: remove .errcheck_excludes_windows 2022-09-10 03:03:18 +09:00
api_windows.go all: unify Windows error handlings for Windows HANDLE 2022-10-02 02:22:06 +09:00
graphics_windows.go internal/graphicscommand: refactoring: add preserved uniform variables at the graphicscommand package 2022-10-30 22:30:52 +09:00
pipeline_windows.go all: replace reflect.SliceHeader with unsafe.Slice 2022-10-30 12:25:30 +09:00