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https://github.com/hajimehoshi/ebiten.git
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86e694941f
Closes #1462
38 lines
1.1 KiB
Go
38 lines
1.1 KiB
Go
// Copyright 2021 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package main
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import (
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"github.com/hajimehoshi/ebiten/v2"
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)
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// Tile represents a space with an x,y coordinate within a Level. Any number of
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// sprites may be added to a Tile.
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type Tile struct {
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sprites []*ebiten.Image
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}
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// AddSprite adds a sprite to the Tile.
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func (t *Tile) AddSprite(s *ebiten.Image) {
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t.sprites = append(t.sprites, s)
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}
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// Draw draws the Tile on the screen using the provided options.
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func (t *Tile) Draw(screen *ebiten.Image, options *ebiten.DrawImageOptions) {
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for _, s := range t.sprites {
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screen.DrawImage(s, options)
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}
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}
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