ebiten/internal/uidriver
Hajime Hoshi 67d158b451 internal/uidriver/glfw: Bug fix: Rendering should be updated after restoring from fullscreen
u.toChangeSize affects the result of u.updateSize. When the callback
for WindowSetSize is invoked, toChangeSize should be true.

In order to simplify the logic, we have to remove toChangeSize later.

Closes #1884
2021-11-27 17:54:53 +09:00
..
glfw internal/uidriver/glfw: Bug fix: Rendering should be updated after restoring from fullscreen 2021-11-27 17:54:53 +09:00
js internal/uidriver: Fix comments 2021-09-13 21:53:02 +09:00
mobile ebiten: Add StandardGamepadButtonValue 2021-09-12 21:00:48 +09:00