mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-13 22:47:26 +01:00
f054a7634a
Closes #2351
121 lines
4.2 KiB
Go
121 lines
4.2 KiB
Go
// Copyright 2022 The Ebitengine Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package colorm
|
|
|
|
import (
|
|
"github.com/hajimehoshi/ebiten/v2"
|
|
"github.com/hajimehoshi/ebiten/v2/internal/builtinshader"
|
|
)
|
|
|
|
// DrawImageOptions represents options for DrawImage.
|
|
type DrawImageOptions struct {
|
|
// GeoM is a geometry matrix to draw.
|
|
// The default (zero) value is identity, which draws the image at (0, 0).
|
|
GeoM ebiten.GeoM
|
|
|
|
// Blend is a blending way of the source color and the destination color.
|
|
// The default (zero) value is the regular alpha blending.
|
|
Blend ebiten.Blend
|
|
|
|
// Filter is a type of texture filter.
|
|
// The default (zero) value is ebiten.FilterNearest.
|
|
Filter ebiten.Filter
|
|
}
|
|
|
|
// DrawImage draws src onto dst.
|
|
//
|
|
// DrawImage is basically the same as ebiten.DrawImage, but with a color matrix.
|
|
func DrawImage(dst, src *ebiten.Image, colorM ColorM, op *DrawImageOptions) {
|
|
if op == nil {
|
|
op = &DrawImageOptions{}
|
|
}
|
|
|
|
opShader := &ebiten.DrawRectShaderOptions{}
|
|
opShader.GeoM = op.GeoM
|
|
opShader.CompositeMode = ebiten.CompositeModeCustom
|
|
opShader.Blend = op.Blend
|
|
opShader.Uniforms = uniforms(colorM)
|
|
opShader.Images[0] = src
|
|
s := builtinShader(builtinshader.Filter(op.Filter), builtinshader.AddressUnsafe)
|
|
dst.DrawRectShader(src.Bounds().Dx(), src.Bounds().Dy(), s, opShader)
|
|
}
|
|
|
|
// DrawTrianglesOptions represents options for DrawTriangles.
|
|
type DrawTrianglesOptions struct {
|
|
// ColorScaleMode is the mode of color scales in vertices.
|
|
// The default (zero) value is ebiten.ColorScaleModeStraightAlpha.
|
|
ColorScaleMode ebiten.ColorScaleMode
|
|
|
|
// Blend is a blending way of the source color and the destination color.
|
|
// The default (zero) value is the regular alpha blending.
|
|
Blend ebiten.Blend
|
|
|
|
// Filter is a type of texture filter.
|
|
// The default (zero) value is ebiten.FilterNearest.
|
|
Filter ebiten.Filter
|
|
|
|
// Address is a sampler address mode.
|
|
// The default (zero) value is ebiten.AddressUnsafe.
|
|
Address ebiten.Address
|
|
|
|
// FillRule indicates the rule how an overlapped region is rendered.
|
|
//
|
|
// The rule EvenOdd is useful when you want to render a complex polygon.
|
|
// A complex polygon is a non-convex polygon like a concave polygon, a polygon with holes, or a self-intersecting polygon.
|
|
// See examples/vector for actual usages.
|
|
//
|
|
// The default (zero) value is ebiten.FillAll.
|
|
FillRule ebiten.FillRule
|
|
|
|
// AntiAlias indicates whether the rendering uses anti-alias or not.
|
|
// AntiAlias is useful especially when you pass vertices from the vector package.
|
|
//
|
|
// AntiAlias increases internal draw calls and might affect performance.
|
|
// Use the build tag `ebitenginedebug` to check the number of draw calls if you care.
|
|
//
|
|
// The default (zero) value is false.
|
|
AntiAlias bool
|
|
}
|
|
|
|
// DrawTriangles draws triangles onto dst.
|
|
//
|
|
// DrawTriangles is basically the same as ebiten.DrawTriangles, but with a color matrix.
|
|
func DrawTriangles(dst *ebiten.Image, vertices []ebiten.Vertex, indices []uint16, img *ebiten.Image, colorM ColorM, op *DrawTrianglesOptions) {
|
|
if op == nil {
|
|
op = &DrawTrianglesOptions{}
|
|
}
|
|
|
|
if op.ColorScaleMode == ebiten.ColorScaleModeStraightAlpha {
|
|
vs := make([]ebiten.Vertex, len(vertices))
|
|
copy(vs, vertices)
|
|
for i := range vertices {
|
|
vs[i].ColorR *= vs[i].ColorA
|
|
vs[i].ColorG *= vs[i].ColorA
|
|
vs[i].ColorB *= vs[i].ColorA
|
|
}
|
|
vertices = vs
|
|
}
|
|
|
|
opShader := &ebiten.DrawTrianglesShaderOptions{}
|
|
opShader.CompositeMode = ebiten.CompositeModeCustom
|
|
opShader.Blend = op.Blend
|
|
opShader.FillRule = op.FillRule
|
|
opShader.AntiAlias = op.AntiAlias
|
|
opShader.Uniforms = uniforms(colorM)
|
|
opShader.Images[0] = img
|
|
s := builtinShader(builtinshader.Filter(op.Filter), builtinshader.Address(op.Address))
|
|
dst.DrawTrianglesShader(vertices, indices, s, opShader)
|
|
}
|