ebiten/internal/graphicsdriver/opengl/gl
2022-11-13 03:35:40 +09:00
..
conversions_cgo.go internal/graphicsdriver/opengl/gl: reladn: refactoring 2022-11-09 21:02:31 +09:00
conversions_nocgo.go all: remove unnecessary copying 2022-11-11 00:28:47 +09:00
conversions.go all: allow integer uniform variables for Kage shaders 2022-11-13 01:49:24 +09:00
LICENSE graphicsdriver/opengl: Use non-cgo gl package on Windows (#171) 2018-12-09 03:06:11 +09:00
package_notpurego.go internal/graphicsdriver/opengl/gl: simplify C code 2022-11-13 03:35:40 +09:00
package_purego.go internal/graphicsdriver/opengl/gl: remove unused functions 2022-11-13 02:35:45 +09:00
package.go all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
procaddr_darwin.go rename github.com/ebitne/purego -> github.com/ebitengine/purego 2022-06-10 21:59:01 +09:00
procaddr_others.go all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
procaddr_windows.go internal/graphicsdriver/opengl, internal/uidriver/glfw: treat Win32 API errors correctly 2022-01-30 15:54:24 +09:00
README.md fix typos (#2227) 2022-08-03 22:40:39 +09:00

This is a fork of github.com/go-gl/gl/v2.1/gl with the below patch. This is now modified manually.

The original version is generated from github.com/hajimehoshi/glow's nocgo branch. This enables to remove dependencies on Cgo on Windows.

Now we are working on committing this 'no-cgo' change to the official gl package. See https://github.com/go-gl/glow/pull/102.