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25 lines
590 B
Go
25 lines
590 B
Go
package rendertarget
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import (
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"github.com/hajimehoshi/go-ebiten/graphics/texture"
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)
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type RenderTarget struct {
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texture *texture.Texture
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framebuffer interface{}
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}
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func NewWithFramebuffer(texture *texture.Texture, framebuffer interface{}) *RenderTarget {
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return &RenderTarget{
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texture: texture,
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framebuffer: framebuffer,
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}
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}
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func (renderTarget *RenderTarget) SetAsOffscreen(
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setter func(framebuffer interface{}, x, y, width, height int)) {
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renderTarget.texture.SetAsViewport(func(x, y, width, height int) {
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setter(renderTarget.framebuffer, x, y, width, height)
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})
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}
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