ebiten/internal/graphics
Hajime Hoshi 407d7bd43f internal/graphics: optimization: remove boundary checks
Before:

```
$ go build -gcflags="-d=ssa/check_bce" ./internal/graphics
internal/graphics/vertex.go:83:9: Found IsSliceInBounds
internal/graphics/vertex.go:85:5: Found IsInBounds
internal/graphics/vertex.go:86:5: Found IsInBounds
...
```

After:

```
$ go build -gcflags="-d=ssa/check_bce" ./internal/graphics
internal/graphics/vertex.go:83:11: Found IsSliceInBounds
internal/graphics/shader.go:134:37: Found IsSliceInBounds
```

Updates #2601
2023-08-20 15:38:07 +09:00
..
export_test.go internal/atlas: do not adjust pixels for DrawTriangles(Shader) 2022-10-11 02:09:20 +09:00
graphics_test.go internal/atlas: do not adjust pixels for DrawTriangles(Shader) 2022-10-11 02:09:20 +09:00
math.go graphics: Refactoring 2019-06-26 00:18:40 +09:00
shader.go internal/shader: use plural forms for Kage compiler directives 2023-08-01 11:41:38 +09:00
vertex.go internal/graphics: optimization: remove boundary checks 2023-08-20 15:38:07 +09:00