ebiten/ebiten.go
2013-10-12 22:33:55 +09:00

28 lines
364 B
Go

package ebiten
import (
"github.com/hajimehoshi/go.ebiten/graphics"
)
const (
FPS = 60
)
type Game interface {
Init(tf graphics.TextureFactory)
Update(context GameContext)
Draw(context graphics.Context)
}
type GameContext interface {
ScreenWidth() int
ScreenHeight() int
InputState() InputState
Terminate()
}
type InputState struct {
X int
Y int
}