ebiten/text/v2
Hajime Hoshi ca8a2896b4 text/v2: performance optimization by using image.RGBA
Apparently, image.RGBA doesn't use the slow path at draw.Draw, which
is called from a rasterizer's Draw.

Updates #2454
2023-11-17 13:14:12 +09:00
..
glyph.go text/v2: add variations to glyph cache keys 2023-11-16 13:15:51 +09:00
gotext.go text/v2: performance optimization by caching glyph bounds 2023-11-17 13:07:59 +09:00
gotextfacesource.go text/v2: performance optimization by caching glyph bounds 2023-11-17 13:07:59 +09:00
gotextseg.go text/v2: performance optimization by using image.RGBA 2023-11-17 13:14:12 +09:00
layout.go text/v2: rename LineHeight -> LineSpacingInPixels 2023-11-17 01:19:05 +09:00
std.go text/v2: improve rendering quality for small faces 2023-11-16 12:02:50 +09:00
stdcache.go all: add text/v2 2023-11-12 17:04:25 +09:00
text_test.go text/v2: replace Rune and IndexInBytes with Start/EndIndexInBytes in Glyph 2023-11-14 01:38:45 +09:00
text.go text/v2: rename LineHeight -> LineSpacingInPixels 2023-11-17 01:19:05 +09:00