ebiten/internal/shareable/shareable.go

292 lines
6.4 KiB
Go

// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package shareable
import (
"fmt"
"image/color"
"runtime"
"github.com/hajimehoshi/ebiten/internal/affine"
"github.com/hajimehoshi/ebiten/internal/graphics"
"github.com/hajimehoshi/ebiten/internal/opengl"
"github.com/hajimehoshi/ebiten/internal/packing"
"github.com/hajimehoshi/ebiten/internal/restorable"
"github.com/hajimehoshi/ebiten/internal/sync"
)
type backend struct {
restorable *restorable.Image
// If page is nil, the backend is not shared.
page *packing.Page
}
func (b *backend) TryAlloc(width, height int) (*packing.Node, bool) {
// If the region is allocated without any extention, it's fine.
if n := b.page.Alloc(width, height); n != nil {
return n, true
}
// Simulate the extending the page and calculate the appropriate page size.
page := b.page.Clone()
nExtended := 0
for {
if !page.Extend() {
// The page can't be extended any more. Return as failure.
return nil, false
}
nExtended++
if n := page.Alloc(width, height); n != nil {
break
}
}
for i := 0; i < nExtended; i++ {
b.page.Extend()
}
s := b.page.Size()
newImg := restorable.NewImage(s, s, false)
oldImg := b.restorable
w, h := oldImg.Size()
newImg.DrawImage(oldImg, 0, 0, w, h, nil, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
oldImg.Dispose()
b.restorable = newImg
n := b.page.Alloc(width, height)
if n == nil {
panic("not reached")
}
return n, true
}
var (
// backendsM is a mutex for critical sections of the backend and packing.Node objects.
backendsM sync.Mutex
// theBackends is a set of actually shared images.
theBackends = []*backend{}
)
type Image struct {
backend *backend
// If node is nil, the image is not shared.
node *packing.Node
}
func (s *Image) ensureNotShared() {
if s.node == nil {
return
}
x, y, w, h := s.region()
newImg := restorable.NewImage(w, h, false)
newImg.DrawImage(s.backend.restorable, x, y, w, h, nil, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
s.dispose()
s.backend = &backend{
restorable: newImg,
}
}
func (s *Image) region() (x, y, width, height int) {
if s.node == nil {
w, h := s.backend.restorable.Size()
return 0, 0, w, h
}
return s.node.Region()
}
func (s *Image) Size() (width, height int) {
backendsM.Lock()
_, _, w, h := s.region()
backendsM.Unlock()
return w, h
}
func (s *Image) DrawImage(img *Image, sx0, sy0, sx1, sy1 int, geom *affine.GeoM, colorm *affine.ColorM, mode opengl.CompositeMode, filter graphics.Filter) {
backendsM.Lock()
defer backendsM.Unlock()
s.drawImage(img, sx0, sy0, sx1, sy1, geom, colorm, mode, filter)
}
func (s *Image) drawImage(img *Image, sx0, sy0, sx1, sy1 int, geom *affine.GeoM, colorm *affine.ColorM, mode opengl.CompositeMode, filter graphics.Filter) {
s.ensureNotShared()
// Compare i and img after ensuring i is not shared, or
// i and img might share the same texture even though i != img.
if s.backend.restorable == img.backend.restorable {
panic("shareable: Image.DrawImage: img must be different from the receiver")
}
dx, dy, _, _ := img.region()
sx0 += dx
sy0 += dy
sx1 += dx
sy1 += dy
s.backend.restorable.DrawImage(img.backend.restorable, sx0, sy0, sx1, sy1, geom, colorm, mode, filter)
}
func (s *Image) ReplacePixels(p []byte) {
backendsM.Lock()
defer backendsM.Unlock()
x, y, w, h := s.region()
if l := 4 * w * h; len(p) != l {
panic(fmt.Sprintf("shareable: len(p) was %d but must be %d", len(p), l))
}
s.backend.restorable.ReplacePixels(p, x, y, w, h)
}
func (s *Image) At(x, y int) (color.Color, error) {
backendsM.Lock()
ox, oy, w, h := s.region()
if x < 0 || y < 0 || x >= w || y >= h {
backendsM.Unlock()
return color.RGBA{}, nil
}
clr, err := s.backend.restorable.At(x+ox, y+oy)
backendsM.Unlock()
return clr, err
}
func (s *Image) isDisposed() bool {
return s.backend == nil
}
func (s *Image) Dispose() {
backendsM.Lock()
defer backendsM.Unlock()
s.dispose()
}
func (s *Image) dispose() {
if s.isDisposed() {
return
}
defer func() {
s.backend = nil
s.node = nil
runtime.SetFinalizer(s, nil)
}()
if s.node == nil {
s.backend.restorable.Dispose()
return
}
s.backend.page.Free(s.node)
if !s.backend.page.IsEmpty() {
return
}
index := -1
for i, sh := range theBackends {
if sh == s.backend {
index = i
break
}
}
if index == -1 {
panic("not reached")
}
theBackends = append(theBackends[:index], theBackends[index+1:]...)
}
func (s *Image) IsInvalidated() (bool, error) {
backendsM.Lock()
v, err := s.backend.restorable.IsInvalidated()
backendsM.Unlock()
return v, err
}
func NewImage(width, height int) *Image {
const (
initSize = 1024
maxSize = 4096
)
backendsM.Lock()
defer backendsM.Unlock()
if width > maxSize || height > maxSize {
b := &backend{
restorable: restorable.NewImage(width, height, false),
}
return &Image{
backend: b,
}
}
for _, b := range theBackends {
if n, ok := b.TryAlloc(width, height); ok {
return &Image{
backend: b,
node: n,
}
}
}
size := initSize
for width > size || height > size {
if size == maxSize {
panic("not reached")
}
size *= 2
}
b := &backend{
restorable: restorable.NewImage(size, size, false),
page: packing.NewPage(size, maxSize),
}
theBackends = append(theBackends, b)
n := b.page.Alloc(width, height)
if n == nil {
panic("not reached")
}
i := &Image{
backend: b,
node: n,
}
runtime.SetFinalizer(i, (*Image).Dispose)
return i
}
func NewVolatileImage(width, height int) *Image {
r := restorable.NewImage(width, height, true)
i := &Image{
backend: &backend{
restorable: r,
},
}
runtime.SetFinalizer(i, (*Image).Dispose)
return i
}
func NewScreenFramebufferImage(width, height int) *Image {
r := restorable.NewScreenFramebufferImage(width, height)
i := &Image{
backend: &backend{
restorable: r,
},
}
runtime.SetFinalizer(i, (*Image).Dispose)
return i
}