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https://github.com/hajimehoshi/ebiten.git
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f6f7ed3e3d
Updates #292
40 lines
1.1 KiB
Go
40 lines
1.1 KiB
Go
// Copyright 2022 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build nintendosdk
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package gl
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// #cgo LDFLAGS: -Wl,-unresolved-symbols=ignore-all
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//
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// #include <stdlib.h>
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// #include <EGL/egl.h>
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//
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// static void* getProcAddress(const char* name) {
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// return eglGetProcAddress(name);
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// }
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import "C"
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import "unsafe"
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func (c *defaultContext) init() error {
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return nil
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}
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func (c *defaultContext) getProcAddress(name string) unsafe.Pointer {
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cname := C.CString(name)
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defer C.free(unsafe.Pointer(cname))
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return C.getProcAddress(cname)
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}
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