ebiten/internal/shader/testdata/call.expected.vs
2020-06-08 11:18:27 +09:00

12 lines
148 B
GLSL

void F0(in vec2 l0, out vec2 l1) {
vec2 l2 = vec2(0.0);
F1(l0, l2);
l1 = l2;
return;
}
void F1(in vec2 l0, out vec2 l1) {
l1 = l0;
return;
}