ebiten/internal/affine/colorm_test.go

251 lines
4.6 KiB
Go

// Copyright 2019 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package affine_test
import (
"math"
"math/rand"
"testing"
. "github.com/hajimehoshi/ebiten/v2/internal/affine"
)
func TestColorMScale(t *testing.T) {
cases := []struct {
In *ColorM
Out *ColorM
}{
{
nil,
(*ColorM)(nil).Scale(0.25, 0.5, 0.75, 1),
},
{
(*ColorM)(nil).Scale(0.5, 0.5, 0.5, 0.8),
(*ColorM)(nil).Scale(0.125, 0.25, 0.375, 0.8),
},
{
(*ColorM)(nil).Translate(0, 0, 0, 0),
(*ColorM)(nil).Scale(0.25, 0.5, 0.75, 1),
},
}
for _, c := range cases {
got := c.In.Scale(0.25, 0.5, 0.75, 1)
want := c.Out
if got != want {
t.Errorf("%v.Scale(): got: %v, want: %v", c.In, got, want)
}
}
}
func TestColorMScaleOnly(t *testing.T) {
cases := []struct {
In *ColorM
Out bool
}{
{
nil,
true,
},
{
(*ColorM)(nil).Translate(0, 0, 0, 0),
true,
},
{
(*ColorM)(nil).Translate(1, 0, 0, 0),
false,
},
{
(*ColorM)(nil).Translate(0, 0, 0, -1),
false,
},
{
(*ColorM)(nil).Scale(1, 1, 1, 1),
true,
},
{
(*ColorM)(nil).Scale(0, 0, 0, 0),
true,
},
{
(*ColorM)(nil).Scale(0.1, 0.2, 0.3, 0.4),
true,
},
{
(*ColorM)(nil).Scale(0.1, 0.2, 0.3, 0.4).Translate(1, 0, 0, 0),
false,
},
{
(*ColorM)(nil).ChangeHSV(math.Pi/2, 0.5, 0.5),
false,
},
{
(*ColorM)(nil).SetElement(0, 0, 2),
true,
},
{
(*ColorM)(nil).SetElement(0, 1, 2),
false,
},
}
for _, c := range cases {
got := c.In.ScaleOnly()
want := c.Out
if got != want {
t.Errorf("%v.ScaleOnly(): got: %t, want: %t", c.In, got, want)
}
}
}
func TestColorMIsInvertible(t *testing.T) {
m := &ColorM{}
m = m.SetElement(1, 0, .5)
m = m.SetElement(1, 1, .5)
m = m.SetElement(1, 2, .5)
m = m.SetElement(1, 3, .5)
m = m.SetElement(1, 4, .5)
cidentity := &ColorM{}
cinvalid := &ColorM{}
cinvalid = cinvalid.SetElement(0, 0, 0)
cinvalid = cinvalid.SetElement(1, 1, 0)
cinvalid = cinvalid.SetElement(2, 2, 0)
cinvalid = cinvalid.SetElement(3, 3, 0)
cases := []struct {
In *ColorM
Out bool
}{
{
nil,
true,
},
{
cidentity,
true,
},
{
m,
true,
},
{
cinvalid,
false,
},
}
for _, c := range cases {
got := c.In.IsInvertible()
want := c.Out
if got != want {
t.Errorf("%v.IsInvertible(): got: %t, want: %t", c.In, got, want)
}
}
}
func arrayToColorM(es [4][5]float32) *ColorM {
var a = &ColorM{}
for j := 0; j < 5; j++ {
for i := 0; i < 4; i++ {
a = a.SetElement(i, j, es[i][j])
}
}
return a
}
func abs(x float32) float32 {
if x < 0 {
return -x
}
return x
}
func equalWithDelta(a, b *ColorM, delta float32) bool {
for j := 0; j < 5; j++ {
for i := 0; i < 4; i++ {
ea := a.Element(i, j)
eb := b.Element(i, j)
if abs(ea-eb) > delta {
return false
}
}
}
return true
}
func TestColorMInvert(t *testing.T) {
cases := []struct {
In *ColorM
Out *ColorM
}{
{
In: nil,
Out: nil,
},
{
In: arrayToColorM([4][5]float32{
{1, 0, 0, 0, 0},
{8, 1, 0, 0, 0},
{-9, 0, 1, 0, 0},
{7, 4, 2, 1, 0},
}),
Out: arrayToColorM([4][5]float32{
{1, 0, 0, 0, 0},
{-8, 1, 0, 0, 0},
{9, 0, 1, 0, 0},
{7, -4, -2, 1, 0},
}),
},
{
In: arrayToColorM([4][5]float32{
{1, 2, 3, 4, 5},
{5, 1, 2, 3, 4},
{4, 5, 1, 2, 3},
{3, 4, 5, 1, 2},
}),
Out: arrayToColorM([4][5]float32{
{-6 / 35.0, 3 / 14.0, 1 / 70.0, 1 / 70.0, -1 / 14.0},
{1 / 35.0, -13 / 70.0, 3 / 14.0, 1 / 70.0, -1 / 14.0},
{1 / 35.0, 1 / 70.0, -13 / 70.0, 3 / 14.0, -1 / 14.0},
{9 / 35.0, 1 / 35.0, 1 / 35.0, -6 / 35.0, -8 / 7.0},
}),
},
}
for _, c := range cases {
if got, want := c.In.Invert(), c.Out; !equalWithDelta(got, want, 1e-6) {
t.Errorf("got: %v, want: %v", got, want)
}
}
}
func BenchmarkColorMInvert(b *testing.B) {
r := rand.Float32
b.StopTimer()
var m *ColorM
for m == nil || !m.IsInvertible() {
m = arrayToColorM([4][5]float32{
{r(), r(), r(), r(), r() * 10},
{r(), r(), r(), r(), r() * 10},
{r(), r(), r(), r(), r() * 10},
{r(), r(), r(), r(), r() * 10},
})
}
b.StartTimer()
for i := 0; i < b.N; i++ {
m = m.Invert()
}
}