mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
3da0af5de2
Updates #1190
1033 lines
25 KiB
Go
1033 lines
25 KiB
Go
// Copyright 2020 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package shader
|
|
|
|
import (
|
|
"fmt"
|
|
"go/ast"
|
|
"go/token"
|
|
"strconv"
|
|
"strings"
|
|
|
|
"github.com/hajimehoshi/ebiten/internal/shaderir"
|
|
)
|
|
|
|
type variable struct {
|
|
name string
|
|
typ shaderir.Type
|
|
}
|
|
|
|
type constant struct {
|
|
name string
|
|
typ shaderir.Type
|
|
init ast.Expr
|
|
}
|
|
|
|
type function struct {
|
|
name string
|
|
block *block
|
|
|
|
ir shaderir.Func
|
|
}
|
|
|
|
type compileState struct {
|
|
fs *token.FileSet
|
|
|
|
vertexEntry string
|
|
fragmentEntry string
|
|
|
|
ir shaderir.Program
|
|
|
|
// uniforms is a collection of uniform variable names.
|
|
uniforms []string
|
|
|
|
funcs []function
|
|
|
|
global block
|
|
|
|
varyingParsed bool
|
|
|
|
errs []string
|
|
}
|
|
|
|
func (cs *compileState) findFunction(name string) (int, bool) {
|
|
for i, f := range cs.funcs {
|
|
if f.name == name {
|
|
return i, true
|
|
}
|
|
}
|
|
return 0, false
|
|
}
|
|
|
|
func (cs *compileState) findUniformVariable(name string) (int, bool) {
|
|
for i, u := range cs.uniforms {
|
|
if u == name {
|
|
return i, true
|
|
}
|
|
}
|
|
return 0, false
|
|
}
|
|
|
|
type typ struct {
|
|
name string
|
|
ir shaderir.Type
|
|
}
|
|
|
|
type block struct {
|
|
types []typ
|
|
vars []variable
|
|
consts []constant
|
|
pos token.Pos
|
|
outer *block
|
|
|
|
ir shaderir.Block
|
|
}
|
|
|
|
func (b *block) findLocalVariable(name string) (int, shaderir.Type, bool) {
|
|
idx := 0
|
|
for outer := b.outer; outer != nil; outer = outer.outer {
|
|
idx += len(outer.vars)
|
|
}
|
|
for i, v := range b.vars {
|
|
if v.name == name {
|
|
return idx + i, v.typ, true
|
|
}
|
|
}
|
|
if b.outer != nil {
|
|
return b.outer.findLocalVariable(name)
|
|
}
|
|
return 0, shaderir.Type{}, false
|
|
}
|
|
|
|
type ParseError struct {
|
|
errs []string
|
|
}
|
|
|
|
func (p *ParseError) Error() string {
|
|
return strings.Join(p.errs, "\n")
|
|
}
|
|
|
|
func Compile(fs *token.FileSet, f *ast.File, vertexEntry, fragmentEntry string) (*shaderir.Program, error) {
|
|
s := &compileState{
|
|
fs: fs,
|
|
vertexEntry: vertexEntry,
|
|
fragmentEntry: fragmentEntry,
|
|
}
|
|
s.parse(f)
|
|
|
|
if len(s.errs) > 0 {
|
|
return nil, &ParseError{s.errs}
|
|
}
|
|
|
|
// TODO: Resolve identifiers?
|
|
// TODO: Resolve constants
|
|
|
|
// TODO: Make a call graph and reorder the elements.
|
|
return &s.ir, nil
|
|
}
|
|
|
|
func (s *compileState) addError(pos token.Pos, str string) {
|
|
p := s.fs.Position(pos)
|
|
s.errs = append(s.errs, fmt.Sprintf("%s: %s", p, str))
|
|
}
|
|
|
|
func (cs *compileState) parse(f *ast.File) {
|
|
// Parse GenDecl for global variables, and then parse functions.
|
|
for _, d := range f.Decls {
|
|
if _, ok := d.(*ast.FuncDecl); !ok {
|
|
cs.parseDecl(&cs.global, d)
|
|
}
|
|
}
|
|
|
|
// Sort the uniform variable so that special variable starting with __ should come first.
|
|
var unames []string
|
|
var utypes []shaderir.Type
|
|
for i, u := range cs.uniforms {
|
|
if strings.HasPrefix(u, "__") {
|
|
unames = append(unames, u)
|
|
utypes = append(utypes, cs.ir.Uniforms[i])
|
|
}
|
|
}
|
|
for i, u := range cs.uniforms {
|
|
if !strings.HasPrefix(u, "__") {
|
|
unames = append(unames, u)
|
|
utypes = append(utypes, cs.ir.Uniforms[i])
|
|
}
|
|
}
|
|
cs.uniforms = unames
|
|
cs.ir.Uniforms = utypes
|
|
|
|
// Parse function names so that any other function call the others.
|
|
// The function data is provisional and will be updated soon.
|
|
for _, d := range f.Decls {
|
|
fd, ok := d.(*ast.FuncDecl)
|
|
if !ok {
|
|
continue
|
|
}
|
|
n := fd.Name.Name
|
|
if n == cs.vertexEntry {
|
|
continue
|
|
}
|
|
if n == cs.fragmentEntry {
|
|
continue
|
|
}
|
|
|
|
inParams, outParams := cs.parseFuncParams(fd)
|
|
var inT, outT []shaderir.Type
|
|
for _, v := range inParams {
|
|
inT = append(inT, v.typ)
|
|
}
|
|
for _, v := range outParams {
|
|
outT = append(outT, v.typ)
|
|
}
|
|
|
|
cs.funcs = append(cs.funcs, function{
|
|
name: n,
|
|
ir: shaderir.Func{
|
|
Index: len(cs.funcs),
|
|
InParams: inT,
|
|
OutParams: outT,
|
|
},
|
|
})
|
|
}
|
|
|
|
// Parse functions.
|
|
for _, d := range f.Decls {
|
|
if _, ok := d.(*ast.FuncDecl); ok {
|
|
cs.parseDecl(&cs.global, d)
|
|
}
|
|
}
|
|
|
|
if len(cs.errs) > 0 {
|
|
return
|
|
}
|
|
|
|
for _, f := range cs.funcs {
|
|
cs.ir.Funcs = append(cs.ir.Funcs, f.ir)
|
|
}
|
|
}
|
|
|
|
func (cs *compileState) parseDecl(b *block, d ast.Decl) {
|
|
switch d := d.(type) {
|
|
case *ast.GenDecl:
|
|
switch d.Tok {
|
|
case token.TYPE:
|
|
// TODO: Parse other types
|
|
for _, s := range d.Specs {
|
|
s := s.(*ast.TypeSpec)
|
|
t := cs.parseType(s.Type)
|
|
b.types = append(b.types, typ{
|
|
name: s.Name.Name,
|
|
ir: t,
|
|
})
|
|
}
|
|
case token.CONST:
|
|
for _, s := range d.Specs {
|
|
s := s.(*ast.ValueSpec)
|
|
cs := cs.parseConstant(s)
|
|
b.consts = append(b.consts, cs...)
|
|
}
|
|
case token.VAR:
|
|
for _, s := range d.Specs {
|
|
s := s.(*ast.ValueSpec)
|
|
vs, inits, stmts := cs.parseVariable(b, s)
|
|
b.ir.Stmts = append(b.ir.Stmts, stmts...)
|
|
if b == &cs.global {
|
|
// TODO: Should rhs be ignored?
|
|
for i, v := range vs {
|
|
if !strings.HasPrefix(v.name, "__") {
|
|
if v.name[0] < 'A' || 'Z' < v.name[0] {
|
|
cs.addError(s.Names[i].Pos(), fmt.Sprintf("global variables must be exposed: %s", v.name))
|
|
}
|
|
}
|
|
cs.uniforms = append(cs.uniforms, v.name)
|
|
cs.ir.Uniforms = append(cs.ir.Uniforms, v.typ)
|
|
}
|
|
continue
|
|
}
|
|
|
|
base := len(b.vars)
|
|
b.vars = append(b.vars, vs...)
|
|
|
|
if len(inits) > 0 {
|
|
for i := range vs {
|
|
b.ir.Stmts = append(b.ir.Stmts, shaderir.Stmt{
|
|
Type: shaderir.Assign,
|
|
Exprs: []shaderir.Expr{
|
|
{
|
|
Type: shaderir.LocalVariable,
|
|
Index: base + i,
|
|
},
|
|
inits[i],
|
|
},
|
|
})
|
|
}
|
|
}
|
|
}
|
|
case token.IMPORT:
|
|
cs.addError(d.Pos(), "import is forbidden")
|
|
default:
|
|
cs.addError(d.Pos(), "unexpected token")
|
|
}
|
|
case *ast.FuncDecl:
|
|
f := cs.parseFunc(b, d)
|
|
if b != &cs.global {
|
|
cs.addError(d.Pos(), "non-global function is not implemented")
|
|
return
|
|
}
|
|
switch d.Name.Name {
|
|
case cs.vertexEntry:
|
|
cs.ir.VertexFunc.Block = f.ir.Block
|
|
case cs.fragmentEntry:
|
|
cs.ir.FragmentFunc.Block = f.ir.Block
|
|
default:
|
|
// The function is already registered for their names.
|
|
for i := range cs.funcs {
|
|
if cs.funcs[i].name == d.Name.Name {
|
|
// Index is already determined by the provisional parsing.
|
|
f.ir.Index = cs.funcs[i].ir.Index
|
|
cs.funcs[i] = f
|
|
break
|
|
}
|
|
}
|
|
}
|
|
default:
|
|
cs.addError(d.Pos(), "unexpected decl")
|
|
}
|
|
}
|
|
|
|
func (s *compileState) parseVariable(block *block, vs *ast.ValueSpec) ([]variable, []shaderir.Expr, []shaderir.Stmt) {
|
|
if len(vs.Names) != len(vs.Values) && len(vs.Values) != 1 && len(vs.Values) != 0 {
|
|
s.addError(vs.Pos(), fmt.Sprintf("the numbers of lhs and rhs don't match"))
|
|
return nil, nil, nil
|
|
}
|
|
|
|
var t shaderir.Type
|
|
if vs.Type != nil {
|
|
t = s.parseType(vs.Type)
|
|
}
|
|
|
|
var (
|
|
vars []variable
|
|
inits []shaderir.Expr
|
|
stmts []shaderir.Stmt
|
|
)
|
|
|
|
for i, n := range vs.Names {
|
|
var init ast.Expr
|
|
switch len(vs.Values) {
|
|
case 0:
|
|
case 1:
|
|
init = vs.Values[0]
|
|
if t.Main == shaderir.None {
|
|
ts := s.detectType(block, init)
|
|
if len(ts) != len(vs.Names) {
|
|
s.addError(vs.Pos(), fmt.Sprintf("the numbers of lhs and rhs don't match"))
|
|
continue
|
|
}
|
|
t = ts[i]
|
|
}
|
|
default:
|
|
init = vs.Values[i]
|
|
if t.Main == shaderir.None {
|
|
ts := s.detectType(block, init)
|
|
if len(ts) > 1 {
|
|
s.addError(vs.Pos(), fmt.Sprintf("the numbers of lhs and rhs don't match"))
|
|
}
|
|
t = ts[0]
|
|
}
|
|
}
|
|
|
|
name := n.Name
|
|
vars = append(vars, variable{
|
|
name: name,
|
|
typ: t,
|
|
})
|
|
|
|
if len(vs.Values) > 1 || (len(vs.Values) == 1 && len(inits) == 0) {
|
|
es, _, ss := s.parseExpr(block, init)
|
|
inits = append(inits, es...)
|
|
stmts = append(stmts, ss...)
|
|
}
|
|
}
|
|
|
|
if len(inits) > 0 && len(vars) != len(inits) {
|
|
s.addError(vs.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
|
|
return nil, nil, nil
|
|
}
|
|
|
|
return vars, inits, stmts
|
|
}
|
|
|
|
func (s *compileState) parseConstant(vs *ast.ValueSpec) []constant {
|
|
var t shaderir.Type
|
|
if vs.Type != nil {
|
|
t = s.parseType(vs.Type)
|
|
}
|
|
|
|
var cs []constant
|
|
for i, n := range vs.Names {
|
|
cs = append(cs, constant{
|
|
name: n.Name,
|
|
typ: t,
|
|
init: vs.Values[i],
|
|
})
|
|
}
|
|
return cs
|
|
}
|
|
|
|
func (cs *compileState) parseFuncParams(d *ast.FuncDecl) (in, out []variable) {
|
|
for _, f := range d.Type.Params.List {
|
|
t := cs.parseType(f.Type)
|
|
for _, n := range f.Names {
|
|
in = append(in, variable{
|
|
name: n.Name,
|
|
typ: t,
|
|
})
|
|
}
|
|
}
|
|
|
|
if d.Type.Results == nil {
|
|
return
|
|
}
|
|
|
|
for _, f := range d.Type.Results.List {
|
|
t := cs.parseType(f.Type)
|
|
if len(f.Names) == 0 {
|
|
out = append(out, variable{
|
|
name: "",
|
|
typ: t,
|
|
})
|
|
} else {
|
|
for _, n := range f.Names {
|
|
out = append(out, variable{
|
|
name: n.Name,
|
|
typ: t,
|
|
})
|
|
}
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
func (cs *compileState) parseFunc(block *block, d *ast.FuncDecl) function {
|
|
if d.Name == nil {
|
|
cs.addError(d.Pos(), "function must have a name")
|
|
return function{}
|
|
}
|
|
if d.Body == nil {
|
|
cs.addError(d.Pos(), "function must have a body")
|
|
return function{}
|
|
}
|
|
|
|
inParams, outParams := cs.parseFuncParams(d)
|
|
|
|
checkVaryings := func(vs []variable) {
|
|
if len(cs.ir.Varyings) != len(vs) {
|
|
cs.addError(d.Pos(), fmt.Sprintf("the number of vertex entry point's returning values and the number of framgent entry point's params must be the same"))
|
|
return
|
|
}
|
|
for i, t := range cs.ir.Varyings {
|
|
if t.Main != vs[i].typ.Main {
|
|
cs.addError(d.Pos(), fmt.Sprintf("vertex entry point's returning value types and framgent entry point's param types must match"))
|
|
}
|
|
}
|
|
}
|
|
|
|
if block == &cs.global {
|
|
switch d.Name.Name {
|
|
case cs.vertexEntry:
|
|
for _, v := range inParams {
|
|
cs.ir.Attributes = append(cs.ir.Attributes, v.typ)
|
|
}
|
|
|
|
// The first out-param is treated as gl_Position in GLSL.
|
|
if len(outParams) == 0 {
|
|
cs.addError(d.Pos(), fmt.Sprintf("vertex entry point must have at least one returning vec4 value for a position"))
|
|
return function{}
|
|
}
|
|
if outParams[0].typ.Main != shaderir.Vec4 {
|
|
cs.addError(d.Pos(), fmt.Sprintf("vertex entry point must have at least one returning vec4 value for a position"))
|
|
return function{}
|
|
}
|
|
|
|
if cs.varyingParsed {
|
|
checkVaryings(outParams[1:])
|
|
} else {
|
|
for _, v := range outParams[1:] {
|
|
// TODO: Check that these params are not arrays or structs
|
|
cs.ir.Varyings = append(cs.ir.Varyings, v.typ)
|
|
}
|
|
}
|
|
cs.varyingParsed = true
|
|
case cs.fragmentEntry:
|
|
if len(inParams) == 0 {
|
|
cs.addError(d.Pos(), fmt.Sprintf("fragment entry point must have at least one vec4 parameter for a position"))
|
|
return function{}
|
|
}
|
|
if inParams[0].typ.Main != shaderir.Vec4 {
|
|
cs.addError(d.Pos(), fmt.Sprintf("fragment entry point must have at least one vec4 parameter for a position"))
|
|
return function{}
|
|
}
|
|
|
|
if len(outParams) != 1 {
|
|
cs.addError(d.Pos(), fmt.Sprintf("fragment entry point must have one returning vec4 value for a color"))
|
|
return function{}
|
|
}
|
|
if outParams[0].typ.Main != shaderir.Vec4 {
|
|
cs.addError(d.Pos(), fmt.Sprintf("fragment entry point must have one returning vec4 value for a color"))
|
|
return function{}
|
|
}
|
|
|
|
if cs.varyingParsed {
|
|
checkVaryings(inParams[1:])
|
|
} else {
|
|
for _, v := range inParams[1:] {
|
|
cs.ir.Varyings = append(cs.ir.Varyings, v.typ)
|
|
}
|
|
}
|
|
cs.varyingParsed = true
|
|
}
|
|
}
|
|
|
|
b := cs.parseBlock(block, d.Body, inParams, outParams)
|
|
|
|
var inT, outT []shaderir.Type
|
|
for _, v := range inParams {
|
|
inT = append(inT, v.typ)
|
|
}
|
|
for _, v := range outParams {
|
|
outT = append(outT, v.typ)
|
|
}
|
|
|
|
return function{
|
|
name: d.Name.Name,
|
|
block: b,
|
|
ir: shaderir.Func{
|
|
InParams: inT,
|
|
OutParams: outT,
|
|
Block: b.ir,
|
|
},
|
|
}
|
|
}
|
|
|
|
func (cs *compileState) parseBlock(outer *block, b *ast.BlockStmt, inParams, outParams []variable) *block {
|
|
vars := make([]variable, 0, len(inParams)+len(outParams))
|
|
vars = append(vars, inParams...)
|
|
vars = append(vars, outParams...)
|
|
block := &block{
|
|
vars: vars,
|
|
outer: outer,
|
|
}
|
|
defer func() {
|
|
for _, v := range block.vars[len(inParams)+len(outParams):] {
|
|
block.ir.LocalVars = append(block.ir.LocalVars, v.typ)
|
|
}
|
|
}()
|
|
|
|
for _, l := range b.List {
|
|
switch l := l.(type) {
|
|
case *ast.AssignStmt:
|
|
switch l.Tok {
|
|
case token.DEFINE:
|
|
if len(l.Lhs) != len(l.Rhs) && len(l.Rhs) != 1 {
|
|
cs.addError(l.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
|
|
return nil
|
|
}
|
|
|
|
var rhsTypes []shaderir.Type
|
|
for i, e := range l.Lhs {
|
|
v := variable{
|
|
name: e.(*ast.Ident).Name,
|
|
}
|
|
if len(l.Lhs) == len(l.Rhs) {
|
|
ts := cs.detectType(block, l.Rhs[i])
|
|
if len(ts) > 1 {
|
|
cs.addError(l.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
|
|
}
|
|
if len(ts) == 1 {
|
|
v.typ = ts[0]
|
|
}
|
|
} else {
|
|
if i == 0 {
|
|
rhsTypes = cs.detectType(block, l.Rhs[0])
|
|
if len(rhsTypes) != len(l.Lhs) {
|
|
cs.addError(l.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
|
|
}
|
|
}
|
|
v.typ = rhsTypes[i]
|
|
}
|
|
block.vars = append(block.vars, v)
|
|
}
|
|
|
|
cs.assign(block, l.Pos(), l.Lhs, l.Rhs)
|
|
case token.ASSIGN:
|
|
// TODO: What about the statement `a,b = b,a?`
|
|
if len(l.Lhs) != len(l.Rhs) && len(l.Rhs) != 1 {
|
|
cs.addError(l.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
|
|
return nil
|
|
}
|
|
cs.assign(block, l.Pos(), l.Lhs, l.Rhs)
|
|
case token.ADD_ASSIGN, token.SUB_ASSIGN, token.MUL_ASSIGN, token.QUO_ASSIGN, token.REM_ASSIGN:
|
|
var op shaderir.Op
|
|
switch l.Tok {
|
|
case token.ADD_ASSIGN:
|
|
op = shaderir.Add
|
|
case token.SUB_ASSIGN:
|
|
op = shaderir.Sub
|
|
case token.MUL_ASSIGN:
|
|
op = shaderir.Mul
|
|
case token.QUO_ASSIGN:
|
|
op = shaderir.Div
|
|
case token.REM_ASSIGN:
|
|
op = shaderir.ModOp
|
|
}
|
|
rhs, _, stmts := cs.parseExpr(block, l.Rhs[0])
|
|
block.ir.Stmts = append(block.ir.Stmts, stmts...)
|
|
lhs, _, stmts := cs.parseExpr(block, l.Lhs[0])
|
|
block.ir.Stmts = append(block.ir.Stmts, stmts...)
|
|
block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
|
|
Type: shaderir.Assign,
|
|
Exprs: []shaderir.Expr{
|
|
lhs[0],
|
|
{
|
|
Type: shaderir.Binary,
|
|
Op: op,
|
|
Exprs: []shaderir.Expr{
|
|
lhs[0],
|
|
rhs[0],
|
|
},
|
|
},
|
|
},
|
|
})
|
|
default:
|
|
cs.addError(l.Pos(), fmt.Sprintf("unexpected token: %s", l.Tok))
|
|
}
|
|
case *ast.BlockStmt:
|
|
b := cs.parseBlock(block, l, nil, nil)
|
|
block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
|
|
Type: shaderir.BlockStmt,
|
|
Blocks: []shaderir.Block{
|
|
b.ir,
|
|
},
|
|
})
|
|
case *ast.DeclStmt:
|
|
cs.parseDecl(block, l.Decl)
|
|
case *ast.ReturnStmt:
|
|
for i, r := range l.Results {
|
|
exprs, _, stmts := cs.parseExpr(block, r)
|
|
block.ir.Stmts = append(block.ir.Stmts, stmts...)
|
|
if len(exprs) == 0 {
|
|
continue
|
|
}
|
|
if len(exprs) > 1 {
|
|
cs.addError(r.Pos(), "multiple-context with return is not implemented yet")
|
|
continue
|
|
}
|
|
block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
|
|
Type: shaderir.Assign,
|
|
Exprs: []shaderir.Expr{
|
|
{
|
|
Type: shaderir.LocalVariable,
|
|
Index: len(inParams) + i,
|
|
},
|
|
exprs[0],
|
|
},
|
|
})
|
|
}
|
|
block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
|
|
Type: shaderir.Return,
|
|
})
|
|
case *ast.ExprStmt:
|
|
exprs, _, stmts := cs.parseExpr(block, l.X)
|
|
block.ir.Stmts = append(block.ir.Stmts, stmts...)
|
|
for _, expr := range exprs {
|
|
if expr.Type != shaderir.Call {
|
|
continue
|
|
}
|
|
block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
|
|
Type: shaderir.ExprStmt,
|
|
Exprs: []shaderir.Expr{expr},
|
|
})
|
|
}
|
|
default:
|
|
cs.addError(l.Pos(), fmt.Sprintf("unexpected statement: %#v", l))
|
|
}
|
|
}
|
|
|
|
return block
|
|
}
|
|
|
|
func (cs *compileState) assign(block *block, pos token.Pos, lhs, rhs []ast.Expr) {
|
|
var rhsExprs []shaderir.Expr
|
|
for i := range lhs {
|
|
// Prase RHS first for the order of the statements.
|
|
if len(lhs) == len(rhs) {
|
|
rhs, _, stmts := cs.parseExpr(block, rhs[i])
|
|
if len(rhs) > 1 {
|
|
cs.addError(pos, fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
|
|
}
|
|
block.ir.Stmts = append(block.ir.Stmts, stmts...)
|
|
|
|
lhs, _, stmts := cs.parseExpr(block, lhs[i])
|
|
block.ir.Stmts = append(block.ir.Stmts, stmts...)
|
|
|
|
block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
|
|
Type: shaderir.Assign,
|
|
Exprs: []shaderir.Expr{lhs[0], rhs[0]},
|
|
})
|
|
} else {
|
|
if i == 0 {
|
|
var stmts []shaderir.Stmt
|
|
rhsExprs, _, stmts = cs.parseExpr(block, rhs[0])
|
|
if len(rhsExprs) != len(lhs) {
|
|
cs.addError(pos, fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
|
|
}
|
|
block.ir.Stmts = append(block.ir.Stmts, stmts...)
|
|
}
|
|
|
|
lhs, _, stmts := cs.parseExpr(block, lhs[i])
|
|
block.ir.Stmts = append(block.ir.Stmts, stmts...)
|
|
|
|
block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
|
|
Type: shaderir.Assign,
|
|
Exprs: []shaderir.Expr{lhs[0], rhsExprs[i]},
|
|
})
|
|
}
|
|
}
|
|
}
|
|
|
|
func (cs *compileState) parseExpr(block *block, expr ast.Expr) ([]shaderir.Expr, []shaderir.Type, []shaderir.Stmt) {
|
|
switch e := expr.(type) {
|
|
case *ast.BasicLit:
|
|
switch e.Kind {
|
|
case token.INT:
|
|
v, err := strconv.ParseInt(e.Value, 10, 32)
|
|
if err != nil {
|
|
cs.addError(e.Pos(), fmt.Sprintf("unexpected literal: %s", e.Value))
|
|
return nil, nil, nil
|
|
}
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.IntExpr,
|
|
Int: int32(v),
|
|
},
|
|
}, []shaderir.Type{{Main: shaderir.Int}}, nil
|
|
case token.FLOAT:
|
|
v, err := strconv.ParseFloat(e.Value, 32)
|
|
if err != nil {
|
|
cs.addError(e.Pos(), fmt.Sprintf("unexpected literal: %s", e.Value))
|
|
return nil, nil, nil
|
|
}
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.FloatExpr,
|
|
Float: float32(v),
|
|
},
|
|
}, []shaderir.Type{{Main: shaderir.Float}}, nil
|
|
default:
|
|
cs.addError(e.Pos(), fmt.Sprintf("literal not implemented: %#v", e))
|
|
}
|
|
case *ast.BinaryExpr:
|
|
var op shaderir.Op
|
|
switch e.Op {
|
|
case token.ADD:
|
|
op = shaderir.Add
|
|
case token.SUB:
|
|
op = shaderir.Sub
|
|
case token.NOT:
|
|
op = shaderir.NotOp
|
|
case token.MUL:
|
|
op = shaderir.Mul
|
|
case token.QUO:
|
|
op = shaderir.Div
|
|
case token.REM:
|
|
op = shaderir.ModOp
|
|
case token.SHL:
|
|
op = shaderir.LeftShift
|
|
case token.SHR:
|
|
op = shaderir.RightShift
|
|
case token.LSS:
|
|
op = shaderir.LessThanOp
|
|
case token.LEQ:
|
|
op = shaderir.LessThanEqualOp
|
|
case token.GTR:
|
|
op = shaderir.GreaterThanOp
|
|
case token.GEQ:
|
|
op = shaderir.GreaterThanEqualOp
|
|
case token.EQL:
|
|
op = shaderir.EqualOp
|
|
case token.NEQ:
|
|
op = shaderir.NotEqualOp
|
|
case token.AND:
|
|
op = shaderir.And
|
|
case token.XOR:
|
|
op = shaderir.Xor
|
|
case token.OR:
|
|
op = shaderir.Or
|
|
case token.LAND:
|
|
op = shaderir.AndAnd
|
|
case token.LOR:
|
|
op = shaderir.OrOr
|
|
default:
|
|
cs.addError(e.Pos(), fmt.Sprintf("unexpected operator: %s", e.Op))
|
|
return nil, nil, nil
|
|
}
|
|
|
|
var stmts []shaderir.Stmt
|
|
|
|
// Prase RHS first for the order of the statements.
|
|
rhs, t0, ss := cs.parseExpr(block, e.Y)
|
|
if len(rhs) != 1 {
|
|
cs.addError(e.Pos(), fmt.Sprintf("multiple-value context is not available at a binary operator: %s", e.Y))
|
|
return nil, nil, nil
|
|
}
|
|
stmts = append(stmts, ss...)
|
|
|
|
lhs, t1, ss := cs.parseExpr(block, e.X)
|
|
if len(lhs) != 1 {
|
|
cs.addError(e.Pos(), fmt.Sprintf("multiple-value context is not available at a binary operator: %s", e.X))
|
|
return nil, nil, nil
|
|
}
|
|
stmts = append(stmts, ss...)
|
|
|
|
// TODO: Check the compatibility of t0 and t1
|
|
_ = t1
|
|
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.Binary,
|
|
Op: op,
|
|
Exprs: []shaderir.Expr{lhs[0], rhs[0]},
|
|
},
|
|
}, t0, stmts
|
|
case *ast.CallExpr:
|
|
var (
|
|
callee shaderir.Expr
|
|
args []shaderir.Expr
|
|
stmts []shaderir.Stmt
|
|
)
|
|
|
|
// Parse the argument first for the order of the statements.
|
|
for _, a := range e.Args {
|
|
es, _, ss := cs.parseExpr(block, a)
|
|
if len(es) > 1 && len(e.Args) > 1 {
|
|
cs.addError(e.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed: %s", e.Fun))
|
|
return nil, nil, nil
|
|
}
|
|
// TODO: Convert integer literals to float literals if necessary.
|
|
args = append(args, es...)
|
|
stmts = append(stmts, ss...)
|
|
}
|
|
|
|
// TODO: When len(ss) is not 0?
|
|
es, _, ss := cs.parseExpr(block, e.Fun)
|
|
if len(es) != 1 {
|
|
cs.addError(e.Pos(), fmt.Sprintf("multiple-value context is not available at a callee: %s", e.Fun))
|
|
return nil, nil, nil
|
|
}
|
|
callee = es[0]
|
|
stmts = append(stmts, ss...)
|
|
|
|
// For built-in functions, we can call this in this position. Return an expression for the function
|
|
// call.
|
|
if callee.Type == shaderir.BuiltinFuncExpr {
|
|
var t shaderir.Type
|
|
// TODO: Decude the type based on the arguments.
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.Call,
|
|
Exprs: append([]shaderir.Expr{callee}, args...),
|
|
},
|
|
}, []shaderir.Type{t}, stmts
|
|
}
|
|
|
|
if callee.Type != shaderir.FunctionExpr {
|
|
cs.addError(e.Pos(), fmt.Sprintf("function callee must be a funciton name but %s", e.Fun))
|
|
return nil, nil, nil
|
|
}
|
|
|
|
f := cs.funcs[callee.Index]
|
|
|
|
var outParams []int
|
|
for _, p := range f.ir.OutParams {
|
|
idx := len(block.vars)
|
|
block.vars = append(block.vars, variable{
|
|
typ: p,
|
|
})
|
|
args = append(args, shaderir.Expr{
|
|
Type: shaderir.LocalVariable,
|
|
Index: idx,
|
|
})
|
|
outParams = append(outParams, idx)
|
|
}
|
|
|
|
if t := f.ir.Return; t.Main != shaderir.None {
|
|
if len(outParams) == 0 {
|
|
cs.addError(e.Pos(), fmt.Sprintf("a function returning value cannot have out-params so far: %s", e.Fun))
|
|
return nil, nil, nil
|
|
}
|
|
|
|
idx := len(block.vars)
|
|
block.vars = append(block.vars, variable{
|
|
typ: t,
|
|
})
|
|
|
|
// Calling the function should be done eariler to treat out-params correctly.
|
|
stmts = append(stmts, shaderir.Stmt{
|
|
Type: shaderir.Assign,
|
|
Exprs: []shaderir.Expr{
|
|
{
|
|
Type: shaderir.LocalVariable,
|
|
Index: idx,
|
|
},
|
|
{
|
|
Type: shaderir.Call,
|
|
Exprs: append([]shaderir.Expr{callee}, args...),
|
|
},
|
|
},
|
|
})
|
|
|
|
// The actual expression here is just a local variable that includes the result of the
|
|
// function call.
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.LocalVariable,
|
|
Index: idx,
|
|
},
|
|
}, []shaderir.Type{t}, stmts
|
|
}
|
|
|
|
// Even if the function doesn't return anything, calling the function should be done eariler to keep
|
|
// the evaluation order.
|
|
stmts = append(stmts, shaderir.Stmt{
|
|
Type: shaderir.ExprStmt,
|
|
Exprs: []shaderir.Expr{
|
|
{
|
|
Type: shaderir.Call,
|
|
Exprs: append([]shaderir.Expr{callee}, args...),
|
|
},
|
|
},
|
|
})
|
|
|
|
if len(outParams) == 0 {
|
|
// TODO: Is this an error?
|
|
}
|
|
|
|
var exprs []shaderir.Expr
|
|
for _, p := range outParams {
|
|
exprs = append(exprs, shaderir.Expr{
|
|
Type: shaderir.LocalVariable,
|
|
Index: p,
|
|
})
|
|
}
|
|
return exprs, nil, stmts
|
|
case *ast.Ident:
|
|
if i, t, ok := block.findLocalVariable(e.Name); ok {
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.LocalVariable,
|
|
Index: i,
|
|
},
|
|
}, []shaderir.Type{t}, nil
|
|
}
|
|
if i, ok := cs.findFunction(e.Name); ok {
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.FunctionExpr,
|
|
Index: i,
|
|
},
|
|
}, nil, nil
|
|
}
|
|
if i, ok := cs.findUniformVariable(e.Name); ok {
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.UniformVariable,
|
|
Index: i,
|
|
},
|
|
}, []shaderir.Type{cs.ir.Uniforms[i]}, nil
|
|
}
|
|
if f, ok := shaderir.ParseBuiltinFunc(e.Name); ok {
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.BuiltinFuncExpr,
|
|
BuiltinFunc: f,
|
|
},
|
|
}, nil, nil
|
|
}
|
|
cs.addError(e.Pos(), fmt.Sprintf("unexpected identifier: %s", e.Name))
|
|
case *ast.SelectorExpr:
|
|
exprs, _, stmts := cs.parseExpr(block, e.X)
|
|
if len(exprs) != 1 {
|
|
cs.addError(e.Pos(), fmt.Sprintf("multiple-value context is not available at a selector: %s", e.X))
|
|
return nil, nil, nil
|
|
}
|
|
var t shaderir.Type
|
|
switch len(e.Sel.Name) {
|
|
case 1:
|
|
t.Main = shaderir.Float
|
|
case 2:
|
|
t.Main = shaderir.Vec2
|
|
case 3:
|
|
t.Main = shaderir.Vec3
|
|
case 4:
|
|
t.Main = shaderir.Vec4
|
|
default:
|
|
cs.addError(e.Pos(), fmt.Sprintf("unexpected swizzling: %s", e.Sel.Name))
|
|
return nil, nil, nil
|
|
}
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.FieldSelector,
|
|
Exprs: []shaderir.Expr{
|
|
exprs[0],
|
|
{
|
|
Type: shaderir.SwizzlingExpr,
|
|
Swizzling: e.Sel.Name,
|
|
},
|
|
},
|
|
},
|
|
}, []shaderir.Type{t}, stmts
|
|
case *ast.UnaryExpr:
|
|
var op shaderir.Op
|
|
switch e.Op {
|
|
case token.ADD:
|
|
op = shaderir.Add
|
|
case token.SUB:
|
|
op = shaderir.Sub
|
|
case token.NOT:
|
|
op = shaderir.NotOp
|
|
default:
|
|
cs.addError(e.Pos(), fmt.Sprintf("unexpected operator: %s", e.Op))
|
|
return nil, nil, nil
|
|
}
|
|
exprs, t, stmts := cs.parseExpr(block, e.X)
|
|
if len(exprs) != 1 {
|
|
cs.addError(e.Pos(), fmt.Sprintf("multiple-value context is not available at a unary operator: %s", e.X))
|
|
return nil, nil, nil
|
|
}
|
|
return []shaderir.Expr{
|
|
{
|
|
Type: shaderir.Unary,
|
|
Op: op,
|
|
Exprs: exprs,
|
|
},
|
|
}, t, stmts
|
|
default:
|
|
cs.addError(e.Pos(), fmt.Sprintf("expression not implemented: %#v", e))
|
|
}
|
|
return nil, nil, nil
|
|
}
|