ebiten/internal/driver/ui.go
Hajime Hoshi bda11b0e17 driver: Add UI.SetWindowSize and UIContext.Layout
This is a preparation to introduce RunGame function.

Updates # 943 (Fix this line before committing)
2019-12-15 02:29:43 +09:00

63 lines
2.0 KiB
Go

// Copyright 2019 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package driver
import (
"errors"
"image"
)
type UIContext interface {
Update(afterFrameUpdate func()) error
Layout(outsideWidth, outsideHeight float64)
AdjustPosition(x, y float64) (float64, float64)
}
// RegularTermination represents a regular termination.
// Run can return this error, and if this error is received,
// the game loop should be terminated as soon as possible.
var RegularTermination = errors.New("regular termination")
type UI interface {
Run(width, height int, scale float64, title string, context UIContext, graphics Graphics) error
RunWithoutMainLoop(width, height int, scale float64, title string, context UIContext, graphics Graphics) <-chan error
DeviceScaleFactor() float64
CursorMode() CursorMode
IsFullscreen() bool
IsRunnableInBackground() bool
IsVsyncEnabled() bool
IsWindowDecorated() bool
IsWindowResizable() bool
ScreenSizeInFullscreen() (int, int)
WindowPosition() (int, int)
IsScreenTransparent() bool
CanHaveWindow() bool // TODO: Create a 'Widnow' interface.
SetCursorMode(mode CursorMode)
SetFullscreen(fullscreen bool)
SetRunnableInBackground(runnableInBackground bool)
SetVsyncEnabled(enabled bool)
SetWindowDecorated(decorated bool)
SetWindowIcon(iconImages []image.Image)
SetWindowResizable(resizable bool)
SetWindowTitle(title string)
SetWindowPosition(x, y int)
SetWindowSize(width, height int)
SetScreenTransparent(transparent bool)
Input() Input
}