ebiten/internal
Hajime Hoshi d0fa68691c internal/ui: enable some functions even on fullsceen
This is thanks to a GLFW v3.3.8 change:
9950cc52df

Updates #1590
2022-08-10 09:00:33 +09:00
..
affine internal/affine: add test 2022-07-01 01:46:37 +09:00
atlas internal/atlas: rename ReplacePixels -> WritePixels 2022-08-08 03:24:46 +09:00
buffered ebiten: add WritePixels replacing ReplacePixels 2022-08-08 03:50:27 +09:00
cbackend internal/cbackend: remove CloseAudio 2022-08-08 12:38:27 +09:00
clock internal/clock: Update -> UpdateFrame 2022-07-12 13:18:49 +09:00
debug add the ebitengine version build tags besides the ebiten version 2022-07-09 15:38:03 +09:00
devicescale remove go2cpp support 2022-08-07 22:17:53 +09:00
gamepad remove go2cpp support 2022-08-07 22:17:53 +09:00
gamepaddb do not require installing file2byteslice to update go generate'd files. (#2221) 2022-07-29 20:43:23 +09:00
glfw rename Ebiten -> Ebitengine 2022-05-25 22:48:19 +09:00
glfwwin internal/glfwwin: update for GLFW v3.3.8 2022-08-07 15:03:33 +09:00
graphics internal/graphics: change the naming convention: Num -> Count 2022-07-13 02:02:44 +09:00
graphicscommand internal/graphicscommand: bug fix: test failures 2022-08-08 03:10:50 +09:00
graphicsdriver internal/graphicsdriver: rename ReplacePixels to WritePixels 2022-08-08 03:05:04 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers 2022-06-21 21:54:02 +09:00
microsoftgdk internal/graphicsdriver/directx: call C++ side for ID3D12GraphicsCommandList functions 2022-06-13 22:35:58 +09:00
mipmap internal/mipmap: rename ReplacePixels -> WritePixels 2022-08-08 03:32:21 +09:00
packing Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
png go generate ./... with Go 1.19 (#2228) 2022-08-03 20:48:02 +09:00
processtest ebiten: add WritePixels replacing ReplacePixels 2022-08-08 03:50:27 +09:00
restorable ebiten: add WritePixels replacing ReplacePixels 2022-08-08 03:50:27 +09:00
shader internal/shader: implement a new built-in function discard 2022-08-09 11:31:59 +09:00
shaderir internal/shader: implement a new built-in function discard 2022-08-09 11:31:59 +09:00
testing ebiten: recommend errors.Is instead of comparing the returned value directly 2022-07-24 23:25:48 +09:00
thread internal/thread: bug fix: do not close 'terminate' channel 2022-01-05 17:21:53 +09:00
ui internal/ui: enable some functions even on fullsceen 2022-08-10 09:00:33 +09:00
vibrate add ebitenginecbackend build tag besides ebitencbackend 2022-07-09 15:23:52 +09:00