.. |
affine
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internal/affine: further optimization to avoid heap allocation
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2022-06-04 15:13:30 +09:00 |
atlas
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internal/restorable: refactoring: unify NewScreenFramebufferImage and NewImage
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2022-06-06 09:33:50 +09:00 |
buffered
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internal/atlas: rename SetIsolate -> SetIsolated
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2022-06-06 07:17:45 +09:00 |
cbackend
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internal/cbackend: bug fix: compile error again
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2022-02-06 19:07:17 +09:00 |
clock
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internal/clock: rename CurrentFPS/TPS -> ActualFPS/TPS
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2022-04-14 00:57:47 +09:00 |
debug
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graphicscommand: Dump internal image info on the debug mode
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2021-08-05 01:16:42 +09:00 |
devicescale
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internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0
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2022-04-03 19:32:01 +09:00 |
gamepad
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internal/gamepad: bug fix: wrong offset especially on 32bit Linux
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2022-06-05 12:48:47 +09:00 |
gamepaddb
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internal/gamepaddb: bug fix: crash at addAndroidDefaultMappings
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2022-04-19 23:36:02 +09:00 |
glfw
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rename Ebiten -> Ebitengine
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2022-05-25 22:48:19 +09:00 |
glfwwin
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Revert "Revert "internal/glfwwin: ignore errors from DWM functions""
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2022-06-03 13:59:16 +09:00 |
graphics
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internal/graphics: refactoring
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2022-04-05 11:12:25 +09:00 |
graphicscommand
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internal/graphicscommand: add 'screen' info to (*newImageCommand).String()
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2022-06-06 11:13:04 +09:00 |
graphicsdriver
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gofmt
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2022-06-06 00:28:19 +09:00 |
hooks
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internal/hooks: Enable to return error at suspend/resume audio
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2021-05-04 23:09:01 +09:00 |
jsutil
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internal/jsutil: Optimization: Avoid using empty interface{} conversions
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2021-10-30 18:53:21 +09:00 |
microsoftgdk
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internal/graphicsdriver/directx: refactoring
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2022-05-30 03:17:15 +09:00 |
mipmap
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internal/atlas: rename SetIsolate -> SetIsolated
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2022-06-06 07:17:45 +09:00 |
packing
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Remove dot imports from tests - Remove dot imports (#1837)
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2021-10-02 19:58:48 +09:00 |
png
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internal/png: clean up files before generating
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2022-04-06 11:48:46 +09:00 |
processtest
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internal/processtest/testdata: add a test case for #2089
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2022-05-08 23:45:21 +09:00 |
restorable
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internal/restorable: refactoring: unify NewScreenFramebufferImage and NewImage
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2022-06-06 09:33:50 +09:00 |
shader
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internal/graphicsdriver/metal: support macOS 10.12 by removing packed types
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2022-05-28 23:57:59 +09:00 |
shaderir
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internal/graphicsdriver/metal: support macOS 10.12 by removing packed types
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2022-05-28 23:57:59 +09:00 |
testing
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ebiten: compile shaders at NewShader
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2022-04-04 02:52:57 +09:00 |
thread
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internal/thread: bug fix: do not close 'terminate' channel
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2022-01-05 17:21:53 +09:00 |
ui
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internal/ui: recreate an offscreen image when isScreenClearedEveryFrame is toggled
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2022-06-07 23:16:42 +09:00 |
vibrate
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internal/ui: separate 'vibrate' part to internal/vibrate
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2022-02-08 14:48:55 +09:00 |