mirror of
https://github.com/hajimehoshi/ebiten.git
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38 lines
681 B
Go
38 lines
681 B
Go
package ebiten
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import (
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"time"
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"github.com/hajimehoshi/go-ebiten/graphics"
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"github.com/hajimehoshi/go-ebiten/ui"
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)
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type Game interface {
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Update()
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Draw(g *graphics.GraphicsContext, offscreen *graphics.Texture)
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}
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func Run(game Game, u ui.UI) {
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ch := make(chan bool, 1)
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device := graphics.NewDevice(
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u.ScreenWidth(), u.ScreenHeight(), u.ScreenScale(),
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func(g *graphics.GraphicsContext, offscreen *graphics.Texture) {
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ticket := <-ch
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game.Draw(g, offscreen)
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ch<- ticket
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})
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go func() {
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const frameTime = time.Second / 60
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tick := time.Tick(frameTime)
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for {
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<-tick
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ticket := <-ch
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game.Update()
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ch<- ticket
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}
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}()
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ch<- true
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u.Run(device)
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}
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