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Ebitengine - A dead simple 2D game engine for Go
ebitenebitenginegamegame-2dgame-developmentgame-enginegame-engine-2dgame-librarygamedevgogolanggolang-library
d51d5f2eb0
Package event is a package that models events that occur during the execution of a program. The current implementation is mock and we plan to add implementation later. Updates #926 |
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audio | ||
cmd/ebitenmobile | ||
docs | ||
ebitenutil | ||
event | ||
examples | ||
inpututil | ||
internal | ||
mobile | ||
text | ||
vector | ||
.gitignore | ||
.travis.yml | ||
AUTHORS | ||
colorm_test.go | ||
colorm.go | ||
CONTRIBUTING.md | ||
copy_test.go | ||
copy.go | ||
debug_ebitendebug.go | ||
debug_notebitendebug.go | ||
doc.go | ||
export_test.go | ||
gamepad.go | ||
generate.go | ||
genkeys.go | ||
geom_test.go | ||
geom.go | ||
go.mod | ||
go.sum | ||
goversion.go | ||
graphics.go | ||
image_test.go | ||
image.go | ||
imagedumper_desktop.go | ||
imagedumper_notdesktop.go | ||
imageparts.go | ||
input.go | ||
keys.go | ||
LICENSE | ||
mipmap_test.go | ||
mipmap.go | ||
mousebuttons.go | ||
README.md | ||
run.go | ||
uicontext.go | ||
vertex.go |
Ebiten
A dead simple 2D game library in Go
Ebiten is an open-source game library, with which you can develop 2D games with simple API for multi platforms in the Go programming language.
Platforms
- Windows (No Cgo!)
- macOS
- Linux
- FreeBSD
- Android
- iOS
- Web browsers (Chrome, Firefox, Safari and Edge)
- GopherJS
- WebAssembly (Experimental)
Note: Gamepad and keyboard are not available on Android/iOS.
For installation on desktops, see the installation instruction.
Features
- 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas)
- Input (Mouse, Keyboard, Gamepads, Touches)
- Audio (Ogg/Vorbis, MP3, WAV, PCM)
Packages
Community
Slack
#ebiten
channel in Gophers Slack
License
Ebiten is licensed under Apache license version 2.0. See LICENSE file.