mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-14 06:57:27 +01:00
a03b335c24
Fixes #563
517 lines
14 KiB
Go
517 lines
14 KiB
Go
// Copyright 2016 Hajime Hoshi
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package graphics
|
|
|
|
import (
|
|
"fmt"
|
|
|
|
"github.com/hajimehoshi/ebiten/internal/affine"
|
|
emath "github.com/hajimehoshi/ebiten/internal/math"
|
|
"github.com/hajimehoshi/ebiten/internal/opengl"
|
|
)
|
|
|
|
// command represents a drawing command.
|
|
//
|
|
// A command for drawing that is created when Image functions are called like DrawImage,
|
|
// or Fill.
|
|
// A command is not immediately executed after created. Instaed, it is queued after created,
|
|
// and executed only when necessary.
|
|
type command interface {
|
|
fmt.Stringer
|
|
|
|
Exec(indexOffsetInBytes int) error
|
|
NumVertices() int
|
|
NumIndices() int
|
|
AddNumVertices(n int)
|
|
AddNumIndices(n int)
|
|
CanMerge(dst, src *Image, color *affine.ColorM, mode opengl.CompositeMode, filter Filter) bool
|
|
}
|
|
|
|
// commandQueue is a command queue for drawing commands.
|
|
type commandQueue struct {
|
|
// commands is a queue of drawing commands.
|
|
commands []command
|
|
|
|
// vertices represents a vertices data in OpenGL's array buffer.
|
|
vertices []float32
|
|
|
|
// nvertices represents the current length of vertices.
|
|
// nvertices must <= len(vertices).
|
|
// vertices is never shrunk since re-extending a vertices buffer is heavy.
|
|
//
|
|
// TODO: This is a number of float32 values, not a number of vertices.
|
|
// Rename or fix the program.
|
|
nvertices int
|
|
|
|
indices []uint16
|
|
nindices int
|
|
|
|
tmpNumIndices int
|
|
nextIndex int
|
|
|
|
err error
|
|
}
|
|
|
|
// theCommandQueue is the command queue for the current process.
|
|
var theCommandQueue = &commandQueue{}
|
|
|
|
// appendVertices appends vertices to the queue.
|
|
func (q *commandQueue) appendVertices(vertices []float32) {
|
|
if len(q.vertices) < q.nvertices+len(vertices) {
|
|
n := q.nvertices + len(vertices) - len(q.vertices)
|
|
q.vertices = append(q.vertices, make([]float32, n)...)
|
|
}
|
|
copy(q.vertices[q.nvertices:], vertices)
|
|
q.nvertices += len(vertices)
|
|
}
|
|
|
|
func (q *commandQueue) appendIndices(indices []uint16, offset uint16) {
|
|
if len(q.indices) < q.nindices+len(indices) {
|
|
n := q.nindices + len(indices) - len(q.indices)
|
|
q.indices = append(q.indices, make([]uint16, n)...)
|
|
}
|
|
for i := range indices {
|
|
q.indices[q.nindices+i] = indices[i] + offset
|
|
}
|
|
q.nindices += len(indices)
|
|
}
|
|
|
|
func (q *commandQueue) doEnqueueDrawImageCommand(dst, src *Image, nvertices, nindices int, color *affine.ColorM, mode opengl.CompositeMode, filter Filter, forceNewCommand bool) {
|
|
if nindices > indicesNum {
|
|
panic("not implemented for too many indices")
|
|
}
|
|
if !forceNewCommand && 0 < len(q.commands) {
|
|
if last := q.commands[len(q.commands)-1]; last.CanMerge(dst, src, color, mode, filter) {
|
|
last.AddNumVertices(nvertices)
|
|
last.AddNumIndices(nindices)
|
|
return
|
|
}
|
|
}
|
|
c := &drawImageCommand{
|
|
dst: dst,
|
|
src: src,
|
|
nvertices: nvertices,
|
|
nindices: nindices,
|
|
color: color,
|
|
mode: mode,
|
|
filter: filter,
|
|
}
|
|
q.commands = append(q.commands, c)
|
|
}
|
|
|
|
// EnqueueDrawImageCommand enqueues a drawing-image command.
|
|
func (q *commandQueue) EnqueueDrawImageCommand(dst, src *Image, vertices []float32, indices []uint16, color *affine.ColorM, mode opengl.CompositeMode, filter Filter) {
|
|
if len(indices) > indicesNum {
|
|
panic("not reached")
|
|
}
|
|
|
|
split := false
|
|
if q.tmpNumIndices+len(indices) > indicesNum {
|
|
q.tmpNumIndices = 0
|
|
q.nextIndex = 0
|
|
split = true
|
|
}
|
|
|
|
q.appendVertices(vertices)
|
|
q.appendIndices(indices, uint16(q.nextIndex))
|
|
q.nextIndex += len(vertices) * opengl.Float.SizeInBytes() / VertexSizeInBytes()
|
|
q.tmpNumIndices += len(indices)
|
|
|
|
q.doEnqueueDrawImageCommand(dst, src, len(vertices), len(indices), color, mode, filter, split)
|
|
}
|
|
|
|
// Enqueue enqueues a drawing command other than a draw-image command.
|
|
//
|
|
// For a draw-image command, use EnqueueDrawImageCommand.
|
|
func (q *commandQueue) Enqueue(command command) {
|
|
q.commands = append(q.commands, command)
|
|
}
|
|
|
|
// Flush flushes the command queue.
|
|
func (q *commandQueue) Flush() {
|
|
if q.err != nil {
|
|
return
|
|
}
|
|
|
|
// glViewport must be called at least at every frame on iOS.
|
|
opengl.GetContext().ResetViewportSize()
|
|
es := q.indices
|
|
vs := q.vertices
|
|
if recordLog() {
|
|
fmt.Println("--")
|
|
}
|
|
for len(q.commands) > 0 {
|
|
nv := 0
|
|
ne := 0
|
|
nc := 0
|
|
for _, c := range q.commands {
|
|
if c.NumIndices() > indicesNum {
|
|
panic("not reached")
|
|
}
|
|
if ne+c.NumIndices() > indicesNum {
|
|
break
|
|
}
|
|
nv += c.NumVertices()
|
|
ne += c.NumIndices()
|
|
nc++
|
|
}
|
|
if 0 < ne {
|
|
// Note that the vertices passed to BufferSubData is not under GC management
|
|
// in opengl package due to unsafe-way.
|
|
// See BufferSubData in context_mobile.go.
|
|
opengl.GetContext().ElementArrayBufferSubData(es[:ne])
|
|
opengl.GetContext().ArrayBufferSubData(vs[:nv])
|
|
es = es[ne:]
|
|
vs = vs[nv:]
|
|
}
|
|
indexOffsetInBytes := 0
|
|
for _, c := range q.commands[:nc] {
|
|
if err := c.Exec(indexOffsetInBytes); err != nil {
|
|
q.err = err
|
|
return
|
|
}
|
|
if recordLog() {
|
|
fmt.Printf("%s\n", c)
|
|
}
|
|
// TODO: indexOffsetInBytes should be reset if the command type is different
|
|
// from the previous one. This fix is needed when another drawing command is
|
|
// introduced than drawImageCommand.
|
|
indexOffsetInBytes += c.NumIndices() * 2 // 2 is uint16 size in bytes
|
|
}
|
|
if 0 < nc {
|
|
// Call glFlush to prevent black flicking (especially on Android (#226) and iOS).
|
|
opengl.GetContext().Flush()
|
|
}
|
|
q.commands = q.commands[nc:]
|
|
}
|
|
q.commands = nil
|
|
q.nvertices = 0
|
|
q.nindices = 0
|
|
q.tmpNumIndices = 0
|
|
q.nextIndex = 0
|
|
}
|
|
|
|
// Error returns an OpenGL error for the last command.
|
|
func Error() error {
|
|
return theCommandQueue.err
|
|
}
|
|
|
|
// FlushCommands flushes the command queue.
|
|
func FlushCommands() {
|
|
theCommandQueue.Flush()
|
|
}
|
|
|
|
// drawImageCommand represents a drawing command to draw an image on another image.
|
|
type drawImageCommand struct {
|
|
dst *Image
|
|
src *Image
|
|
nvertices int
|
|
nindices int
|
|
color *affine.ColorM
|
|
mode opengl.CompositeMode
|
|
filter Filter
|
|
}
|
|
|
|
// VertexSizeInBytes returns the size in bytes of one vertex.
|
|
func VertexSizeInBytes() int {
|
|
return theArrayBufferLayout.totalBytes()
|
|
}
|
|
|
|
func (c *drawImageCommand) String() string {
|
|
return fmt.Sprintf("draw-image: dst: %p <- src: %p, colorm: %v, mode %d, filter: %d", c.dst, c.src, c.color, c.mode, c.filter)
|
|
}
|
|
|
|
// Exec executes the drawImageCommand.
|
|
func (c *drawImageCommand) Exec(indexOffsetInBytes int) error {
|
|
f, err := c.dst.createFramebufferIfNeeded()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
f.setAsViewport()
|
|
|
|
opengl.GetContext().BlendFunc(c.mode)
|
|
|
|
if c.nindices == 0 {
|
|
return nil
|
|
}
|
|
proj := f.projectionMatrix()
|
|
theOpenGLState.useProgram(proj, c.src.texture.native, c.dst, c.src, c.color, c.filter)
|
|
opengl.GetContext().DrawElements(opengl.Triangles, c.nindices, indexOffsetInBytes)
|
|
|
|
// glFlush() might be necessary at least on MacBook Pro (a smilar problem at #419),
|
|
// but basically this pass the tests (esp. TestImageTooManyFill).
|
|
// As glFlush() causes performance problems, this should be avoided as much as possible.
|
|
// Let's wait and see, and file a new issue when this problem is newly found.
|
|
return nil
|
|
}
|
|
|
|
func (c *drawImageCommand) NumVertices() int {
|
|
return c.nvertices
|
|
}
|
|
|
|
func (c *drawImageCommand) NumIndices() int {
|
|
return c.nindices
|
|
}
|
|
|
|
func (c *drawImageCommand) AddNumVertices(n int) {
|
|
c.nvertices += n
|
|
}
|
|
|
|
func (c *drawImageCommand) AddNumIndices(n int) {
|
|
c.nindices += n
|
|
}
|
|
|
|
// CanMerge returns a boolean value indicating whether the other drawImageCommand can be merged
|
|
// with the drawImageCommand c.
|
|
func (c *drawImageCommand) CanMerge(dst, src *Image, color *affine.ColorM, mode opengl.CompositeMode, filter Filter) bool {
|
|
if c.dst != dst {
|
|
return false
|
|
}
|
|
if c.src != src {
|
|
return false
|
|
}
|
|
if !c.color.Equals(color) {
|
|
return false
|
|
}
|
|
if c.mode != mode {
|
|
return false
|
|
}
|
|
if c.filter != filter {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
// replacePixelsCommand represents a command to replace pixels of an image.
|
|
type replacePixelsCommand struct {
|
|
dst *Image
|
|
pixels []byte
|
|
x int
|
|
y int
|
|
width int
|
|
height int
|
|
}
|
|
|
|
func (c *replacePixelsCommand) String() string {
|
|
return fmt.Sprintf("replace-pixels: dst: %p, x: %d, y: %d, width: %d, height: %d", c.dst, c.x, c.y, c.width, c.height)
|
|
}
|
|
|
|
// Exec executes the replacePixelsCommand.
|
|
func (c *replacePixelsCommand) Exec(indexOffsetInBytes int) error {
|
|
// glFlush is necessary on Android.
|
|
// glTexSubImage2D didn't work without this hack at least on Nexus 5x and NuAns NEO [Reloaded] (#211).
|
|
opengl.GetContext().Flush()
|
|
opengl.GetContext().BindTexture(c.dst.texture.native)
|
|
opengl.GetContext().TexSubImage2D(c.pixels, c.x, c.y, c.width, c.height)
|
|
return nil
|
|
}
|
|
|
|
func (c *replacePixelsCommand) NumVertices() int {
|
|
return 0
|
|
}
|
|
|
|
func (c *replacePixelsCommand) NumIndices() int {
|
|
return 0
|
|
}
|
|
|
|
func (c *replacePixelsCommand) AddNumVertices(n int) {
|
|
}
|
|
|
|
func (c *replacePixelsCommand) AddNumIndices(n int) {
|
|
}
|
|
|
|
func (c *replacePixelsCommand) CanMerge(dst, src *Image, color *affine.ColorM, mode opengl.CompositeMode, filter Filter) bool {
|
|
return false
|
|
}
|
|
|
|
type pixelsCommand struct {
|
|
result []byte
|
|
img *Image
|
|
}
|
|
|
|
// Exec executes a pixelsCommand.
|
|
func (c *pixelsCommand) Exec(indexOffsetInBytes int) error {
|
|
f, err := c.img.createFramebufferIfNeeded()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
p, err := opengl.GetContext().FramebufferPixels(f.native, c.img.width, c.img.height)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
c.result = p
|
|
return nil
|
|
}
|
|
|
|
func (c *pixelsCommand) String() string {
|
|
return fmt.Sprintf("pixels: img: %p", c.img)
|
|
}
|
|
|
|
func (c *pixelsCommand) NumVertices() int {
|
|
return 0
|
|
}
|
|
|
|
func (c *pixelsCommand) NumIndices() int {
|
|
return 0
|
|
}
|
|
|
|
func (c *pixelsCommand) AddNumVertices(n int) {
|
|
}
|
|
|
|
func (c *pixelsCommand) AddNumIndices(n int) {
|
|
}
|
|
|
|
func (c *pixelsCommand) CanMerge(dst, src *Image, color *affine.ColorM, mode opengl.CompositeMode, filter Filter) bool {
|
|
return false
|
|
}
|
|
|
|
// disposeCommand represents a command to dispose an image.
|
|
type disposeCommand struct {
|
|
target *Image
|
|
}
|
|
|
|
func (c *disposeCommand) String() string {
|
|
return fmt.Sprintf("dispose: target: %p", c.target)
|
|
}
|
|
|
|
// Exec executes the disposeCommand.
|
|
func (c *disposeCommand) Exec(indexOffsetInBytes int) error {
|
|
if c.target.framebuffer != nil &&
|
|
c.target.framebuffer.native != opengl.GetContext().ScreenFramebuffer() {
|
|
opengl.GetContext().DeleteFramebuffer(c.target.framebuffer.native)
|
|
}
|
|
if c.target.texture != nil {
|
|
opengl.GetContext().DeleteTexture(c.target.texture.native)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *disposeCommand) NumVertices() int {
|
|
return 0
|
|
}
|
|
|
|
func (c *disposeCommand) NumIndices() int {
|
|
return 0
|
|
}
|
|
|
|
func (c *disposeCommand) AddNumVertices(n int) {
|
|
}
|
|
|
|
func (c *disposeCommand) AddNumIndices(n int) {
|
|
}
|
|
|
|
func (c *disposeCommand) CanMerge(dst, src *Image, color *affine.ColorM, mode opengl.CompositeMode, filter Filter) bool {
|
|
return false
|
|
}
|
|
|
|
// newImageCommand represents a command to create an empty image with given width and height.
|
|
type newImageCommand struct {
|
|
result *Image
|
|
width int
|
|
height int
|
|
}
|
|
|
|
func checkSize(width, height int) {
|
|
if width < 1 {
|
|
panic(fmt.Sprintf("graphics: width (%d) must be equal or more than 1.", width))
|
|
}
|
|
if height < 1 {
|
|
panic(fmt.Sprintf("graphics: height (%d) must be equal or more than 1.", height))
|
|
}
|
|
m := MaxImageSize()
|
|
if width > m {
|
|
panic(fmt.Sprintf("graphics: width (%d) must be less than or equal to %d", width, m))
|
|
}
|
|
if height > m {
|
|
panic(fmt.Sprintf("graphics: height (%d) must be less than or equal to %d", height, m))
|
|
}
|
|
}
|
|
|
|
func (c *newImageCommand) String() string {
|
|
return fmt.Sprintf("new-image: result: %p, width: %d, height: %d", c.result, c.width, c.height)
|
|
}
|
|
|
|
// Exec executes a newImageCommand.
|
|
func (c *newImageCommand) Exec(indexOffsetInBytes int) error {
|
|
w := emath.NextPowerOf2Int(c.width)
|
|
h := emath.NextPowerOf2Int(c.height)
|
|
checkSize(w, h)
|
|
native, err := opengl.GetContext().NewTexture(w, h)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
c.result.texture = &texture{
|
|
native: native,
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (c *newImageCommand) NumVertices() int {
|
|
return 0
|
|
}
|
|
|
|
func (c *newImageCommand) NumIndices() int {
|
|
return 0
|
|
}
|
|
|
|
func (c *newImageCommand) AddNumVertices(n int) {
|
|
}
|
|
|
|
func (c *newImageCommand) AddNumIndices(n int) {
|
|
}
|
|
|
|
func (c *newImageCommand) CanMerge(dst, src *Image, color *affine.ColorM, mode opengl.CompositeMode, filter Filter) bool {
|
|
return false
|
|
}
|
|
|
|
// newScreenFramebufferImageCommand is a command to create a special image for the screen.
|
|
type newScreenFramebufferImageCommand struct {
|
|
result *Image
|
|
width int
|
|
height int
|
|
}
|
|
|
|
func (c *newScreenFramebufferImageCommand) String() string {
|
|
return fmt.Sprintf("new-screen-framebuffer-image: result: %p, width: %d, height: %d", c.result, c.width, c.height)
|
|
}
|
|
|
|
// Exec executes a newScreenFramebufferImageCommand.
|
|
func (c *newScreenFramebufferImageCommand) Exec(indexOffsetInBytes int) error {
|
|
checkSize(c.width, c.height)
|
|
// The (default) framebuffer size can't be converted to a power of 2.
|
|
// On browsers, c.width and c.height are used as viewport size and
|
|
// Edge can't treat a bigger viewport than the drawing area (#71).
|
|
c.result.framebuffer = newScreenFramebuffer(c.width, c.height)
|
|
return nil
|
|
}
|
|
|
|
func (c *newScreenFramebufferImageCommand) NumVertices() int {
|
|
return 0
|
|
}
|
|
|
|
func (c *newScreenFramebufferImageCommand) NumIndices() int {
|
|
return 0
|
|
}
|
|
|
|
func (c *newScreenFramebufferImageCommand) AddNumVertices(n int) {
|
|
}
|
|
|
|
func (c *newScreenFramebufferImageCommand) AddNumIndices(n int) {
|
|
}
|
|
|
|
func (c *newScreenFramebufferImageCommand) CanMerge(dst, src *Image, color *affine.ColorM, mode opengl.CompositeMode, filter Filter) bool {
|
|
return false
|
|
}
|