mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-13 22:47:26 +01:00
55 lines
1.2 KiB
Go
55 lines
1.2 KiB
Go
// Copyright 2016 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build android ios
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package mobile
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import (
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"github.com/hajimehoshi/ebiten/internal/ui"
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)
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type position struct {
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x int
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y int
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}
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var (
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touches = map[int]position{}
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)
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// touch implements ui.Touch.
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type touch struct {
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id int
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position position
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}
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func (t touch) ID() int {
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return t.id
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}
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func (t touch) Position() (int, int) {
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// TODO: Is this OK to adjust the position here?
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return int(float64(t.position.x) / ui.ScreenScale()),
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int(float64(t.position.y) / ui.ScreenScale())
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}
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func updateTouches() {
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ts := []ui.Touch{}
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for id, position := range touches {
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ts = append(ts, touch{id, position})
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}
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ui.UpdateTouches(ts)
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}
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