mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 18:58:54 +01:00
274 lines
5.1 KiB
Go
274 lines
5.1 KiB
Go
// Copyright 2015 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build ignore
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// Note:
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// * Respect GLFW key names
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// * https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent.keyCode
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// * It is best to replace keyCode with code, but many browsers don't implement it.
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package main
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import (
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"github.com/hajimehoshi/ebiten/internal"
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"log"
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"os"
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"sort"
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"strconv"
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"text/template"
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)
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var keyCodeToName map[int]string
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func init() {
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keyCodeToName = map[int]string{
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0xBC: "Comma",
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0xBE: "Period",
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0x12: "Alt",
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0x14: "CapsLock",
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0x11: "Control",
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0x10: "Shift",
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0x0D: "Enter",
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0x20: "Space",
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0x09: "Tab",
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0x2E: "Delete",
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0x23: "End",
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0x24: "Home",
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0x2D: "Insert",
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0x22: "PageDown",
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0x21: "PageUp",
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0x28: "Down",
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0x25: "Left",
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0x27: "Right",
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0x26: "Up",
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0x1B: "Escape",
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// The keys not listed in the Mozilla site:
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0x08: "Backspace",
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}
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// ASCII: 0 - 9
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for c := '0'; c <= '9'; c++ {
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keyCodeToName[int(c)] = string(c)
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}
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// ASCII: A - Z
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for c := 'A'; c <= 'Z'; c++ {
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keyCodeToName[int(c)] = string(c)
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}
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// Function keys
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for i := 1; i <= 12; i++ {
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keyCodeToName[0x70+i-1] = "F" + strconv.Itoa(i)
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}
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}
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const ebitenKeysTmpl = `{{.License}}
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// {{.Notice}}
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package ebiten
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import (
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"github.com/hajimehoshi/ebiten/internal/ui"
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)
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// A Key represents a keyboard key.
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type Key int
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// Keys
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const (
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{{range $index, $name := .KeyNames}}Key{{$name}} = Key(ui.Key{{$name}})
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{{end}}
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)
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`
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const uiKeysTmpl = `{{.License}}
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// {{.Notice}}
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package ui
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type Key int
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const (
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{{range $index, $name := .KeyNames}}Key{{$name}}{{if eq $index 0}} Key = iota{{end}}
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{{end}}
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)
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`
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const uiKeysGlfwTmpl = `{{.License}}
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// {{.Notice}}
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// +build !js
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package ui
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import (
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glfw "github.com/go-gl/glfw3"
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)
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var glfwKeyCodeToKey = map[glfw.Key]Key{
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{{range $index, $name := .KeyNamesWithoutMods}}glfw.Key{{$name}}: Key{{$name}},
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{{end}}
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glfw.KeyLeftAlt: KeyAlt,
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glfw.KeyRightAlt: KeyAlt,
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glfw.KeyLeftControl: KeyControl,
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glfw.KeyRightControl: KeyControl,
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glfw.KeyLeftShift: KeyShift,
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glfw.KeyRightShift: KeyShift,
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}
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`
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const uiKeysJSTmpl = `{{.License}}
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// {{.Notice}}
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// +build js
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package ui
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var keyCodeToKey = map[int]Key{
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{{range $code, $name := .KeyCodeToName}}{{$code}}: Key{{$name}},
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{{end}}
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}
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`
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type KeyNames []string
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func (k KeyNames) digit(name string) int {
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if len(name) != 1 {
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return -1
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}
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c := name[0]
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if c < '0' || '9' < c {
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return -1
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}
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return int(c - '0')
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}
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func (k KeyNames) alphabet(name string) rune {
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if len(name) != 1 {
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return -1
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}
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c := rune(name[0])
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if c < 'A' || 'Z' < c {
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return -1
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}
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return c
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}
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func (k KeyNames) function(name string) int {
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if len(name) < 2 {
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return -1
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}
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if name[0] != 'F' {
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return -1
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}
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i, err := strconv.Atoi(name[1:])
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if err != nil {
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return -1
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}
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return i
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}
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func (k KeyNames) Len() int {
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return len(k)
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}
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func (k KeyNames) Less(i, j int) bool {
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k0, k1 := k[i], k[j]
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d0, d1 := k.digit(k0), k.digit(k1)
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a0, a1 := k.alphabet(k0), k.alphabet(k1)
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f0, f1 := k.function(k0), k.function(k1)
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if d0 != -1 {
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if d1 != -1 {
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return d0 < d1
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}
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return true
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}
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if a0 != -1 {
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if d1 != -1 {
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return false
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}
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if a1 != -1 {
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return a0 < a1
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}
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return true
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}
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if d1 != -1 {
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return false
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}
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if a1 != -1 {
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return false
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}
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if f0 != -1 && f1 != -1 {
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return f0 < f1
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}
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return k0 < k1
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}
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func (k KeyNames) Swap(i, j int) {
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k[i], k[j] = k[j], k[i]
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}
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func main() {
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license, err := internal.LicenseComment()
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if err != nil {
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log.Fatal(err)
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}
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notice := "DO NOT EDIT: This file is auto-generated by genkeys.go."
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names := []string{}
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namesWithoutMods := []string{}
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codes := []int{}
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for code, name := range keyCodeToName {
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names = append(names, name)
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codes = append(codes, code)
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if name != "Alt" && name != "Control" && name != "Shift" {
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namesWithoutMods = append(namesWithoutMods, name)
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}
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}
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sort.Sort(KeyNames(names))
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sort.Sort(KeyNames(namesWithoutMods))
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sort.Ints(codes)
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for path, tmpl := range map[string]string{
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"keys.go": ebitenKeysTmpl,
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"internal/ui/keys.go": uiKeysTmpl,
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"internal/ui/keys_glfw.go": uiKeysGlfwTmpl,
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"internal/ui/keys_js.go": uiKeysJSTmpl,
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} {
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f, err := os.Create(path)
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if err != nil {
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log.Fatal(err)
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}
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defer f.Close()
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tmpl, err := template.New(path).Parse(tmpl)
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if err != nil {
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log.Fatal(err)
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}
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// NOTE: According to godoc, maps are automatically sorted by key.
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if err := tmpl.Execute(f, map[string]interface{}{
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"License": license,
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"Notice": notice,
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"KeyCodeToName": keyCodeToName,
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"Codes": codes,
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"KeyNames": names,
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"KeyNamesWithoutMods": namesWithoutMods,
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}); err != nil {
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log.Fatal(err)
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}
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}
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}
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