ebiten/internal/glfw/notexternaldll_windows.go
Hajime Hoshi 8b775cf0dd internal/glfw: Add a new build tag ebitenexternaldll to requrie external DLLs
Embedding a DLL file and extrating it on the fly can be problematic.
The application might be unexpectedly recognized as a virus by some
virus checkers.

To mitigate this issue, Ebiten adds a new build mode `ebitenexternaldll`
which prevents Ebiten from embedding DLL files. Instead, the application
will require DLL files for GLFW.

Closes #1832
2021-10-14 02:44:25 +09:00

82 lines
1.8 KiB
Go

// Copyright 2021 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//go:build !ebitenexternaldll
// +build !ebitenexternaldll
package glfw
import (
"bytes"
"compress/gzip"
"io"
"os"
"path/filepath"
"golang.org/x/sys/windows"
)
func writeDLLFile(name string) error {
f, err := gzip.NewReader(bytes.NewReader(glfwDLLCompressed))
if err != nil {
return err
}
defer f.Close()
out, err := os.Create(name)
if err != nil {
return err
}
defer out.Close()
if _, err := io.Copy(out, f); err != nil {
return err
}
return nil
}
func loadDLL() (*dll, error) {
cachedir, err := os.UserCacheDir()
if err != nil {
return nil, err
}
dir := filepath.Join(cachedir, "ebiten")
if err := os.MkdirAll(dir, 0755); err != nil {
return nil, err
}
fn := filepath.Join(dir, glfwDLLHash+".dll")
if _, err := os.Stat(fn); err != nil {
if !os.IsNotExist(err) {
return nil, err
}
// Create a DLL as a temporary file and then rename it later.
// Without the temporary file, writing a DLL might fail in the process of writing and Ebiten cannot
// notice that the DLL file is incomplete.
if err := writeDLLFile(fn + ".tmp"); err != nil {
return nil, err
}
if err := os.Rename(fn+".tmp", fn); err != nil {
return nil, err
}
}
return &dll{
d: windows.NewLazyDLL(fn),
}, nil
}