ebiten/_docs/index.tmpl.html
2016-08-26 23:33:36 +09:00

89 lines
3.6 KiB
HTML

<!DOCTYPE html>
{{comment .License}}
<meta name="description" content="Ebiten - A simple SNES-like 2D game library in Go">
<link rel="shortcut icon" href="./favicon.png" type="image/png">
<link rel="icon" href="./favicon.png" type="image/png">
<title>Ebiten - A simple SNES-like 2D game library in Go</title>
<link rel="stylesheet" href="./style.css">
<a href="https://github.com/hajimehoshi/ebiten"><img style="position: absolute; top: 0; right: 0; border: 0;" src="https://camo.githubusercontent.com/365986a132ccd6a44c23a9169022c0b5c890c387/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f6769746875622f726962626f6e732f666f726b6d655f72696768745f7265645f6161303030302e706e67" alt="Fork me on GitHub" data-canonical-src="https://s3.amazonaws.com/github/ribbons/forkme_right_red_aa0000.png"></a>
<h1>Ebiten (海老天)</h1>
<p>Stable version: v{{.StableVersion}} / Development version: v{{.DevVersion}}</p>
<ul>
<li>A simple SNES-like 2D game library in Go</li>
<li>Works on
<ul>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/Web-Browsers">Web browsers</a> (powered by <a href="http://gopherjs.org/">GopherJS</a>)
<ul>
<li>Supported browsers: Chrome and Firefox on desktops</li>
</ul>
</li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/Windows">Windows</a></li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/Mac-OS-X">Mac OS X</a></li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/Linux">Linux</a></li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/Android">Android</a></li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki/iOS">iOS</a></li>
</ul>
</li>
<li><a href="http://godoc.org/github.com/hajimehoshi/ebiten"><img src="https://godoc.org/github.com/hajimehoshi/ebiten?status.svg" alt="GoDoc Reference"></a></li>
<li><a href="https://github.com/hajimehoshi/ebiten/wiki">Wiki</a>
</ul>
<h2>Features</h2>
<ul>
<li>2D Graphics</li>
<li>Input (Mouse, Keyboard, Gamepad)</li>
<li>Audio (Ogg/Vorbis, WAV, and PCM)</li>
</ul>
<h2>Example</h2>
<p>
{{range .Examples -}}
<a href="examples/{{.Name}}.html"><img src="images/examples/{{.Name}}.png" width="{{.ThumbWidth}}" height="{{.ThumbHeight}}" alt="Ebiten example: {{.Name}}" class="example"></a>
{{- end}}
</p>
<h2>Execute the examples</h2>
<pre><code>:; go get github.com/hajimehoshi/ebiten
:; cd $GOPATH/src/github.com/hajimehoshi/ebiten/examples
:; go run -tags example rotate/main.go</code></pre>
<p>Note that you need to specify <code>example</code> tag.</p>
<h2>Getting Started</h2>
<p>Let's build a simple "Hello world!" game to get started with Ebiten.
First create a new directory (<code>mkdir hello_world</code>), and change
into it (<code>cd hello_world</code>). Type the following code into
the <code>main.go</code> file:</p>
<pre><code>package main
import (
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
)
func update(screen *ebiten.Image) error {
ebitenutil.DebugPrint(screen, "Hello world!")
return nil
}
func main() {
ebiten.Run(update, 320, 240, 2, "Hello world!")
}
</code></pre>
<p>Run the <code>go run</code> command to start the
game. There you have it, your first Ebiten game!</p>
<h2>Change Log</h2>
<p>See <a href="https://github.com/hajimehoshi/ebiten/releases">GitHub releases page</a>.</p>
<h2>License</h2>
<h3>Ebiten</h3>
<pre>{{.License}}</pre>
<h3>Go Gopher photograph</h3>
<p><a href="http://blog.golang.org/go-programming-language-turns-two">The original photograph of Go gophers by Chris Nokleberg</a> is licensed under the Creative Commons 3.0 Attributions license.</p>
<footer>{{.Copyright}}</footer>