ebiten/internal/shader
Hajime Hoshi 853c1f2b92 internal/shaderir/glsl: Bug fix: Remove uncalled functions
Some built-in functions like dFdx is not available in a vertex shader,
then a function that calls such built-in function should not be in
a vertex shader.

Closes #1701
2021-07-09 20:22:40 +09:00
..
testdata internal/shaderir/glsl: Bug fix: Remove uncalled functions 2021-07-09 20:22:40 +09:00
expr.go internal/shader: Bug fix: Treat multiple constant definitions in one statement correctly 2021-04-09 01:18:38 +09:00
shader_test.go shaderir/glsl: Enable dFdx for WebGL 2020-11-21 19:07:54 +09:00
shader.go internal/shader: Bug fix: Treat multiple constant definitions in one statement correctly 2021-04-09 01:18:38 +09:00
stmt.go internal/shader: Add more tests and improve the comment 2021-04-09 01:25:37 +09:00
type.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00