ebiten/internal/shareable
Hajime Hoshi e0d5763a60 shader: Use the fixed number of images for shaders
This changes uses arrays rather than slices in order to avoid heap
allocations.

Updates #1193
2020-07-18 18:27:47 +09:00
..
export_test.go shareable: Bug fix: wrong size calculation 2020-06-27 17:21:26 +09:00
image_test.go shader: Use the fixed number of images for shaders 2020-07-18 18:27:47 +09:00
image.go shader: Use the fixed number of images for shaders 2020-07-18 18:27:47 +09:00
shader.go shareable: Allow multiple call of (*Shader).Dispose 2020-05-29 03:47:06 +09:00