.. |
affine
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Remove dot imports from tests - Remove dot imports (#1837)
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2021-10-02 19:58:48 +09:00 |
atlas
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internal/atlas: bug fix: wrong logic to create a new mask with edges
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2022-05-08 23:09:40 +09:00 |
buffered
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ebiten: compile shaders at NewShader
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2022-04-04 02:52:57 +09:00 |
cbackend
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internal/cbackend: bug fix: compile error again
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2022-02-06 19:07:17 +09:00 |
clock
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internal/clock: Rename UncappedTPS -> SyncWithFPS
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2021-07-22 22:46:24 +09:00 |
debug
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graphicscommand: Dump internal image info on the debug mode
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2021-08-05 01:16:42 +09:00 |
devicescale
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internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0
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2022-04-03 19:32:01 +09:00 |
gamepad
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internal/gamepad: bug fix: wrong offset especially on 32bit Linux
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2022-06-05 12:49:23 +09:00 |
gamepaddb
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internal/gamepaddb: bug fix: crash at addAndroidDefaultMappings
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2022-04-19 23:38:14 +09:00 |
glfw
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internal/glfw: make the file operation atomic
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2022-03-18 20:32:25 +09:00 |
graphics
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internal/graphics: refactoring
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2022-04-05 11:12:25 +09:00 |
graphicscommand
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Revert "internal/graphicscommand: bug fix: using an image just after ReplacePixels might fail on Metal"
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2022-07-04 12:05:20 +09:00 |
graphicsdriver
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internal/graphicsdriver/directx: bug fix: ignore DXGI_STATUS_OCCLUDED
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2022-07-04 13:00:12 +09:00 |
hooks
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internal/hooks: Enable to return error at suspend/resume audio
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2021-05-04 23:09:01 +09:00 |
jsutil
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internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers
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2022-07-03 21:34:55 +09:00 |
mipmap
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ebiten: compile shaders at NewShader
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2022-04-04 02:52:57 +09:00 |
packing
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Remove dot imports from tests - Remove dot imports (#1837)
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2021-10-02 19:58:48 +09:00 |
png
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internal/png: clean up files before generating
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2022-04-06 11:48:46 +09:00 |
processtest
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Revert "internal/graphicscommand: bug fix: using an image just after ReplacePixels might fail on Metal"
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2022-07-04 12:05:20 +09:00 |
restorable
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ebiten: compile shaders at NewShader
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2022-04-04 02:52:57 +09:00 |
shader
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internal/shader: implement strict type checks when calling a function
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2022-04-09 00:32:27 +09:00 |
shaderir
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internal/shaderir/hlsl: bug fix: wrong offset of uniform array variables
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2022-03-27 01:49:52 +09:00 |
testing
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ebiten: compile shaders at NewShader
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2022-04-04 02:52:57 +09:00 |
thread
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internal/thread: bug fix: do not close 'terminate' channel
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2022-01-05 17:21:53 +09:00 |
ui
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internal/ui: better fix for initialMonitorByOS
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2022-07-04 14:43:05 +09:00 |
vibrate
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internal/ui: separate 'vibrate' part to internal/vibrate
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2022-02-08 14:48:55 +09:00 |