.builds
examples: remove example
build tag ( #2433 )
2022-11-03 20:24:09 +09:00
.github
.github/workflows: remove unnecessary file
2023-03-09 17:47:59 +09:00
audio
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
cmd /ebitenmobile
cmd/ebitenmobile: fix Xbox-ish gamepad axis assignment ( #2596 )
2023-03-12 22:32:30 +09:00
colorm
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
ebitenutil
ebitenutil: remove whiteImage
2023-03-01 15:23:19 +09:00
examples
examples/blend: shrink the window for small displays
2023-03-14 22:21:35 +09:00
inpututil
ebiten: add additional MouseButtons ( #2467 )
2022-11-23 04:28:34 +09:00
internal
ebiten: update comments
2023-03-14 13:07:40 +09:00
misc
misc: update README
2022-05-26 00:05:31 +09:00
mobile
internal/ui: freeze the input state for each frame
2022-12-18 23:54:43 +09:00
text
all: update comments
2023-02-07 12:05:43 +09:00
vector
internal/ui: bug fix: a big-offscreen size could be 0
2023-03-03 22:34:43 +09:00
.gitignore
all: add .idea
in .gitignore
( #2432 )
2022-11-03 16:14:37 +09:00
blend.go
ebiten: bug fix: wrong BlendDestinationOut behaviour ( #2561 )
2023-02-06 03:28:58 +09:00
CODE_OF_CONDUCT.md
updated an outdated URL in CoC
2022-08-27 13:26:52 +09:00
colorm.go
ebiten: remove ColorM.ReadElements
2023-03-07 00:07:08 +09:00
colorscale.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
compositemode.go
ebiten: separate graphics.go into compositemode.go and it
2023-03-14 00:45:10 +09:00
CONTRIBUTING.md
examples: remove example
build tag ( #2433 )
2022-11-03 20:24:09 +09:00
cursor.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
doc.go
internal/ui: use a separate render thread for Nintendo Switch
2023-01-03 21:12:18 +09:00
export_test.go
internal/ui: move the error handlings to the ui package
2022-03-20 16:26:26 +09:00
gameforui.go
ebiten: bug fix: updating the input state must be protected by a mutex
2023-01-22 01:49:43 +09:00
gamepad.go
internal/gamepaddb: move driver.StandardGamepadButton to gamepaddb.StandardButton
2022-02-05 23:11:09 +09:00
generate.go
Bug fix: some generators did not work due to a lacked package
2020-03-23 01:36:21 +09:00
genevents.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
genkeys.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
geom_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
geom.go
ebiten: fixes a typo ( #1930 )
2022-01-05 15:06:41 +09:00
go.mod
update Oto
2023-03-14 20:59:49 +09:00
go.sum
update Oto
2023-03-14 20:59:49 +09:00
graphics.go
ebiten: separate graphics.go into compositemode.go and it
2023-03-14 00:45:10 +09:00
image_test.go
internal/graphicsdriver/directx: reduce memory usages when reading pixels
2023-02-28 22:55:21 +09:00
image.go
ebiten: update comments
2023-03-14 13:07:40 +09:00
imagedumper.go
ebiten: add RunGameOptions.ScreenTransparent
2022-12-09 22:50:57 +09:00
imagetobytes_test.go
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
imagetobytes.go
ebiten: Remove copying pixels from ReplacePixels and copyImage (renamed to imageToBytes)
2020-07-03 03:01:48 +09:00
input.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
keys.go
ebiten: add Key.MarshalText and Key.UnmarshalText
2022-06-24 03:13:13 +09:00
LICENSE
Adjust LICENSE file
2017-01-30 18:57:49 +09:00
mousebuttons.go
ebiten: swap the definition MouseButtonMiddle and MouseButtonRight
2022-11-27 13:51:09 +09:00
README.md
update README
2023-02-23 23:23:19 +09:00
run_mobile.go
ebiten: add RunGameOptions.ScreenTransparent
2022-12-09 22:50:57 +09:00
run.go
run: update comments at IsScreenFilterEnabled
2023-03-08 02:16:44 +09:00
shader_test.go
ebiten: skip tests with dfdx and dfdy
2023-02-28 03:30:37 +09:00
shader.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
vibrate.go
ebiten: typo
2022-09-24 09:37:59 +09:00
window.go
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00