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https://github.com/hajimehoshi/ebiten.git
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31 lines
720 B
Go
31 lines
720 B
Go
package rendertarget
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import (
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"github.com/hajimehoshi/go-ebiten/graphics/texture"
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)
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type RenderTarget struct {
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texture *texture.Texture
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framebuffer interface{}
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}
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func NewWithFramebuffer(texture *texture.Texture, framebuffer interface{}) *RenderTarget {
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return &RenderTarget{
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texture: texture,
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framebuffer: framebuffer,
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}
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}
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// TODO: Remove this
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func (renderTarget *RenderTarget) Texture() *texture.Texture {
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return renderTarget.texture
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}
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func (renderTarget *RenderTarget) SetAsViewport(setter func(x, y, width, height int)) {
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renderTarget.texture.SetAsViewport(setter)
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}
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func (renderTarget *RenderTarget) SetAsOffscreen(setter func(framebuffer interface{})) {
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setter(renderTarget.framebuffer)
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}
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