mirror of
https://github.com/hajimehoshi/ebiten.git
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172 lines
5.9 KiB
Go
172 lines
5.9 KiB
Go
// Copyright 2022 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package graphicsdriver
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type Blend struct {
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BlendFactorSourceRGB BlendFactor
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BlendFactorSourceAlpha BlendFactor
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BlendFactorDestinationRGB BlendFactor
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BlendFactorDestinationAlpha BlendFactor
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BlendOperationRGB BlendOperation
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BlendOperationAlpha BlendOperation
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}
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// BlendFactor and BlendOperation must be synced with internal/graphicsdriver/playstation5/graphics_playstation5.h.
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type BlendFactor byte
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const (
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BlendFactorZero BlendFactor = iota
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BlendFactorOne
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BlendFactorSourceColor
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BlendFactorOneMinusSourceColor
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BlendFactorSourceAlpha
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BlendFactorOneMinusSourceAlpha
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BlendFactorDestinationColor
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BlendFactorOneMinusDestinationColor
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BlendFactorDestinationAlpha
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BlendFactorOneMinusDestinationAlpha
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BlendFactorSourceAlphaSaturated
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)
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type BlendOperation byte
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const (
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BlendOperationAdd BlendOperation = iota
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BlendOperationSubtract
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BlendOperationReverseSubtract
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BlendOperationMin
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BlendOperationMax
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)
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var (
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BlendSourceOver = Blend{
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BlendFactorSourceRGB: BlendFactorOne,
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BlendFactorSourceAlpha: BlendFactorOne,
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BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha,
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BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendClear = Blend{
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BlendFactorSourceRGB: BlendFactorZero,
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BlendFactorSourceAlpha: BlendFactorZero,
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BlendFactorDestinationRGB: BlendFactorZero,
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BlendFactorDestinationAlpha: BlendFactorZero,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendCopy = Blend{
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BlendFactorSourceRGB: BlendFactorOne,
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BlendFactorSourceAlpha: BlendFactorOne,
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BlendFactorDestinationRGB: BlendFactorZero,
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BlendFactorDestinationAlpha: BlendFactorZero,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendDestination = Blend{
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BlendFactorSourceRGB: BlendFactorZero,
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BlendFactorSourceAlpha: BlendFactorZero,
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BlendFactorDestinationRGB: BlendFactorOne,
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BlendFactorDestinationAlpha: BlendFactorOne,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendDestinationOver = Blend{
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BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha,
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BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha,
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BlendFactorDestinationRGB: BlendFactorOne,
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BlendFactorDestinationAlpha: BlendFactorOne,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendSourceIn = Blend{
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BlendFactorSourceRGB: BlendFactorDestinationAlpha,
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BlendFactorSourceAlpha: BlendFactorDestinationAlpha,
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BlendFactorDestinationRGB: BlendFactorZero,
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BlendFactorDestinationAlpha: BlendFactorZero,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendDestinationIn = Blend{
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BlendFactorSourceRGB: BlendFactorZero,
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BlendFactorSourceAlpha: BlendFactorZero,
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BlendFactorDestinationRGB: BlendFactorSourceAlpha,
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BlendFactorDestinationAlpha: BlendFactorSourceAlpha,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendSourceOut = Blend{
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BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha,
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BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha,
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BlendFactorDestinationRGB: BlendFactorZero,
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BlendFactorDestinationAlpha: BlendFactorZero,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendDestinationOut = Blend{
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BlendFactorSourceRGB: BlendFactorZero,
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BlendFactorSourceAlpha: BlendFactorZero,
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BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha,
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BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendSourceAtop = Blend{
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BlendFactorSourceRGB: BlendFactorDestinationAlpha,
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BlendFactorSourceAlpha: BlendFactorDestinationAlpha,
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BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha,
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BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendDestinationAtop = Blend{
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BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha,
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BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha,
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BlendFactorDestinationRGB: BlendFactorSourceAlpha,
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BlendFactorDestinationAlpha: BlendFactorSourceAlpha,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendXor = Blend{
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BlendFactorSourceRGB: BlendFactorOneMinusDestinationAlpha,
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BlendFactorSourceAlpha: BlendFactorOneMinusDestinationAlpha,
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BlendFactorDestinationRGB: BlendFactorOneMinusSourceAlpha,
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BlendFactorDestinationAlpha: BlendFactorOneMinusSourceAlpha,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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BlendLighter = Blend{
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BlendFactorSourceRGB: BlendFactorOne,
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BlendFactorSourceAlpha: BlendFactorOne,
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BlendFactorDestinationRGB: BlendFactorOne,
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BlendFactorDestinationAlpha: BlendFactorOne,
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BlendOperationRGB: BlendOperationAdd,
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BlendOperationAlpha: BlendOperationAdd,
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}
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)
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