.. |
gl
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Revert "internal/graphicsdriver/opengl/gl: refactoring"
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2022-11-14 02:17:27 +09:00 |
context_js.go
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internal/graphicsdriver/opengl: make context_gles.go closer to context_gl.go
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2022-11-13 14:20:47 +09:00 |
context_notjs.go
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internal/graphicsdriver/opengl: unify context_gl.go and context_gles.go
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2022-11-13 19:42:21 +09:00 |
context.go
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ebiten: add blend factors
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2022-10-18 00:21:13 +09:00 |
framebuffer.go
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graphicsdriver/opengl: Rename Driver -> Graphics
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2020-04-04 17:23:38 +09:00 |
gl_js.go
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internal/graphicsdriver/opengl/gles: integrate gles and glconst into gl
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2022-11-13 14:15:22 +09:00 |
graphics_default.go
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internal/graphicsdriver/opengl: unify context_gl.go and context_gles.go
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2022-11-13 19:42:21 +09:00 |
graphics_js.go
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internal/graphicsdriver/opengl: bug fix: compile error
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2022-11-13 15:44:15 +09:00 |
graphics_mobile.go
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internal/graphicsdriver/opengl: unify context_gl.go and context_gles.go
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2022-11-13 19:42:21 +09:00 |
graphics.go
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Revert "internal/graphicsdriver/opengl/gl: refactoring"
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2022-11-14 02:17:27 +09:00 |
image.go
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image/rectangle: read pixels only for necessary parts
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2022-08-27 23:23:33 +09:00 |
locationcache.go
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internal/graphicsdriver/opengl: Bug fix: A location cache map must be reset when a program is deleted
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2021-08-15 04:54:20 +09:00 |
needsrestoring_gles.go
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Revert "internal/graphicsdriver/opengl/gl: refactoring"
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2022-11-14 02:17:27 +09:00 |
needsrestoring_notgles.go
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Revert "internal/graphicsdriver/opengl/gl: refactoring"
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2022-11-14 02:17:27 +09:00 |
program.go
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all: allow integer uniform variables for Kage shaders
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2022-11-13 01:49:24 +09:00 |
shader_gl.go
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all: remove old // +build comments (#2431)
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2022-11-03 12:55:14 +09:00 |
shader_gles.go
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all: remove old // +build comments (#2431)
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2022-11-03 12:55:14 +09:00 |
shader_js.go
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internal/graphicsdriver: Bug fix: getting a WebGL2 context might fail even though WebGL2RenderingContext exists
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2021-08-01 22:00:47 +09:00 |
shader.go
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internal/driver: rename to internal/graphicsdriver
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2022-02-06 20:41:32 +09:00 |