mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
Ebitengine - A dead simple 2D game engine for Go
ebitenebitenginegamegame-2dgame-developmentgame-enginegame-engine-2dgame-librarygamedevgogolanggolang-library
e8a1be7748
This is a temporal fix until go-gl/glow#102 is applied. |
||
---|---|---|
_docs | ||
audio | ||
docs | ||
ebitenutil | ||
examples | ||
inpututil | ||
internal | ||
mobile | ||
text | ||
.gitignore | ||
.travis.yml | ||
AUTHORS | ||
colorm_test.go | ||
colorm.go | ||
debug_ebitendebug.go | ||
debug_notebitendebug.go | ||
doc.go | ||
gamepad.go | ||
generate.go | ||
genkeys.go | ||
geom_test.go | ||
geom.go | ||
go.mod | ||
go.sum | ||
graphics.go | ||
graphicscontext.go | ||
image_test.go | ||
image.go | ||
imagedumper_desktop.go | ||
imagedumper_notdesktop.go | ||
imageparts.go | ||
input.go | ||
keys.go | ||
LICENSE | ||
mousebuttons.go | ||
README.md | ||
run.go |
Ebiten (海老天)
A dead simple 2D game library in Go
Platforms
- Windows
- macOS
- Linux
- FreeBSD
- Android
- iOS
- Web browsers (Chrome, Firefox, Safari and Edge)
- GopherJS
- WebAssembly (Experimental)
Note: Gamepad and keyboard are not available on Android/iOS.
Features
- 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas)
- Input (Mouse, Keyboard, Gamepads, Touches)
- Audio (Ogg/Vorbis, MP3, WAV, PCM)
Packages
Community
Slack
#ebiten
channel in Gophers Slack
License
Ebiten is licensed under Apache license version 2.0. See LICENSE file.