mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-13 22:47:26 +01:00
1d75c9e967
Usually users use audio.Player objects and doesn't use Resampling object directly. Resampling object itself is exposed by audio.Resample, but this is usually used with audio.Player objects. Thus, this issue is not so serious in the real world.
305 lines
7.2 KiB
Go
305 lines
7.2 KiB
Go
// Copyright 2017 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package convert
|
|
|
|
import (
|
|
"io"
|
|
"math"
|
|
"sync"
|
|
)
|
|
|
|
var (
|
|
// cosTable contains values of cosine applied to the range [0, π/2).
|
|
// It must be initialised the first time it is referenced
|
|
// in a function via its lazy load wrapper ensureCosTable().
|
|
cosTable []float64
|
|
cosTableOnce sync.Once
|
|
)
|
|
|
|
func ensureCosTable() []float64 {
|
|
cosTableOnce.Do(func() {
|
|
cosTable = make([]float64, 65536)
|
|
for i := range cosTable {
|
|
cosTable[i] = math.Cos(float64(i) * math.Pi / 2 / float64(len(cosTable)))
|
|
}
|
|
})
|
|
return cosTable
|
|
}
|
|
|
|
func fastCos01(x float64) float64 {
|
|
if x < 0 {
|
|
x = -x
|
|
}
|
|
|
|
cosTable := ensureCosTable()
|
|
i := int(4 * float64(len(cosTable)) * x)
|
|
if 4*len(cosTable) < i {
|
|
i %= 4 * len(cosTable)
|
|
}
|
|
sign := 1
|
|
switch {
|
|
case i < len(cosTable):
|
|
case i < len(cosTable)*2:
|
|
i = len(cosTable)*2 - i
|
|
sign = -1
|
|
case i < len(cosTable)*3:
|
|
i -= len(cosTable) * 2
|
|
sign = -1
|
|
default:
|
|
i = len(cosTable)*4 - i
|
|
}
|
|
if i == len(cosTable) {
|
|
return 0
|
|
}
|
|
return float64(sign) * cosTable[i]
|
|
}
|
|
|
|
func fastSin01(x float64) float64 {
|
|
return fastCos01(x - 0.25)
|
|
}
|
|
|
|
func sinc01(x float64) float64 {
|
|
if math.Abs(x) < 1e-8 {
|
|
return 1
|
|
}
|
|
return fastSin01(x) / (x * 2 * math.Pi)
|
|
}
|
|
|
|
type Resampling struct {
|
|
source io.ReadSeeker
|
|
size int64
|
|
from int
|
|
to int
|
|
bitDepthInBytes int
|
|
pos int64
|
|
srcBlock int64
|
|
srcBufL map[int64][]float64
|
|
srcBufR map[int64][]float64
|
|
lruSrcBlocks []int64
|
|
}
|
|
|
|
func NewResampling(source io.ReadSeeker, size int64, from, to int, bitDepthInBytes int) *Resampling {
|
|
r := &Resampling{
|
|
source: source,
|
|
size: size,
|
|
from: from,
|
|
bitDepthInBytes: bitDepthInBytes,
|
|
to: to,
|
|
srcBlock: -1,
|
|
srcBufL: map[int64][]float64{},
|
|
srcBufR: map[int64][]float64{},
|
|
}
|
|
return r
|
|
}
|
|
|
|
func (r *Resampling) bytesPerSample() int {
|
|
const channelNum = 2
|
|
return r.bitDepthInBytes * channelNum
|
|
}
|
|
|
|
func (r *Resampling) Length() int64 {
|
|
s := int64(float64(r.size) * float64(r.to) / float64(r.from))
|
|
return s / int64(r.bytesPerSample()) * int64(r.bytesPerSample())
|
|
}
|
|
|
|
func (r *Resampling) src(i int64) (float64, float64, error) {
|
|
const resamplingBufferSize = 4096
|
|
|
|
if i < 0 {
|
|
return 0, 0, nil
|
|
}
|
|
sizePerSample := int64(r.bytesPerSample())
|
|
if r.size/sizePerSample <= i {
|
|
return 0, 0, nil
|
|
}
|
|
nextPos := int64(i) / resamplingBufferSize
|
|
if _, ok := r.srcBufL[nextPos]; !ok {
|
|
if r.srcBlock+1 != nextPos {
|
|
if _, err := r.source.Seek(nextPos*resamplingBufferSize*sizePerSample, io.SeekStart); err != nil {
|
|
return 0, 0, err
|
|
}
|
|
}
|
|
buf := make([]byte, resamplingBufferSize*sizePerSample)
|
|
c := 0
|
|
for c < len(buf) {
|
|
n, err := r.source.Read(buf[c:])
|
|
c += n
|
|
if err != nil {
|
|
if err == io.EOF {
|
|
break
|
|
}
|
|
return 0, 0, err
|
|
}
|
|
}
|
|
buf = buf[:c]
|
|
sl := make([]float64, resamplingBufferSize)
|
|
sr := make([]float64, resamplingBufferSize)
|
|
switch r.bitDepthInBytes {
|
|
case 2:
|
|
for i := 0; i < len(buf)/int(sizePerSample); i++ {
|
|
sl[i] = float64(int16(buf[4*i])|(int16(buf[4*i+1])<<8)) / (1<<15 - 1)
|
|
sr[i] = float64(int16(buf[4*i+2])|(int16(buf[4*i+3])<<8)) / (1<<15 - 1)
|
|
}
|
|
case 4:
|
|
for i := 0; i < len(buf)/int(sizePerSample); i++ {
|
|
sl[i] = float64(math.Float32frombits(uint32(buf[8*i]) | uint32(buf[8*i+1])<<8 | uint32(buf[8*i+2])<<16 | uint32(buf[8*i+3])<<24))
|
|
sr[i] = float64(math.Float32frombits(uint32(buf[8*i+4]) | uint32(buf[8*i+5])<<8 | uint32(buf[8*i+6])<<16 | uint32(buf[8*i+7])<<24))
|
|
}
|
|
default:
|
|
panic("not reached")
|
|
}
|
|
r.srcBlock = nextPos
|
|
r.srcBufL[r.srcBlock] = sl
|
|
r.srcBufR[r.srcBlock] = sr
|
|
// To keep srcBufL/R not too big, let's remove the least used buffers.
|
|
if len(r.lruSrcBlocks) >= 4 {
|
|
p := r.lruSrcBlocks[0]
|
|
delete(r.srcBufL, p)
|
|
delete(r.srcBufR, p)
|
|
copy(r.lruSrcBlocks, r.lruSrcBlocks[1:])
|
|
r.lruSrcBlocks = r.lruSrcBlocks[:len(r.lruSrcBlocks)-1]
|
|
}
|
|
r.lruSrcBlocks = append(r.lruSrcBlocks, r.srcBlock)
|
|
} else {
|
|
r.srcBlock = nextPos
|
|
idx := -1
|
|
for i, p := range r.lruSrcBlocks {
|
|
if p == r.srcBlock {
|
|
idx = i
|
|
break
|
|
}
|
|
}
|
|
if idx == -1 {
|
|
panic("not reach")
|
|
}
|
|
r.lruSrcBlocks = append(r.lruSrcBlocks[:idx], r.lruSrcBlocks[idx+1:]...)
|
|
r.lruSrcBlocks = append(r.lruSrcBlocks, r.srcBlock)
|
|
}
|
|
ii := i % resamplingBufferSize
|
|
return r.srcBufL[r.srcBlock][ii], r.srcBufR[r.srcBlock][ii], nil
|
|
}
|
|
|
|
func (r *Resampling) at(t int64) (float64, float64, error) {
|
|
windowSize := 8.0
|
|
tInSrc := float64(t) * float64(r.from) / float64(r.to)
|
|
startN := int64(tInSrc - windowSize)
|
|
if startN < 0 {
|
|
startN = 0
|
|
}
|
|
sizePerSample := int64(r.bytesPerSample())
|
|
if r.size/sizePerSample <= startN {
|
|
startN = r.size/sizePerSample - 1
|
|
}
|
|
endN := int64(tInSrc + windowSize)
|
|
if r.size/sizePerSample <= endN {
|
|
endN = r.size/sizePerSample - 1
|
|
}
|
|
lv := 0.0
|
|
rv := 0.0
|
|
for n := startN; n <= endN; n++ {
|
|
srcL, srcR, err := r.src(n)
|
|
if err != nil {
|
|
return 0, 0, err
|
|
}
|
|
d := tInSrc - float64(n)
|
|
w := 0.5 + 0.5*fastCos01(d/(windowSize*2+1))
|
|
s := sinc01(d/2) * w
|
|
lv += srcL * s
|
|
rv += srcR * s
|
|
}
|
|
if lv < -1 {
|
|
lv = -1
|
|
}
|
|
if lv > 1 {
|
|
lv = 1
|
|
}
|
|
if rv < -1 {
|
|
rv = -1
|
|
}
|
|
if rv > 1 {
|
|
rv = 1
|
|
}
|
|
return lv, rv, nil
|
|
}
|
|
|
|
func (r *Resampling) Read(b []byte) (int, error) {
|
|
if r.pos == r.Length() {
|
|
return 0, io.EOF
|
|
}
|
|
size := r.bytesPerSample()
|
|
n := len(b) / size * size
|
|
if r.Length()-r.pos <= int64(n) {
|
|
n = int(r.Length() - r.pos)
|
|
}
|
|
switch r.bitDepthInBytes {
|
|
case 2:
|
|
for i := 0; i < n/size; i++ {
|
|
l, r, err := r.at(r.pos/int64(size) + int64(i))
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
l16 := int16(l * (1<<15 - 1))
|
|
r16 := int16(r * (1<<15 - 1))
|
|
b[4*i] = byte(l16)
|
|
b[4*i+1] = byte(l16 >> 8)
|
|
b[4*i+2] = byte(r16)
|
|
b[4*i+3] = byte(r16 >> 8)
|
|
}
|
|
case 4:
|
|
for i := 0; i < n/size; i++ {
|
|
l, r, err := r.at(r.pos/int64(size) + int64(i))
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
l32 := float32(l)
|
|
r32 := float32(r)
|
|
l32b := math.Float32bits(l32)
|
|
r32b := math.Float32bits(r32)
|
|
b[8*i] = byte(l32b)
|
|
b[8*i+1] = byte(l32b >> 8)
|
|
b[8*i+2] = byte(l32b >> 16)
|
|
b[8*i+3] = byte(l32b >> 24)
|
|
b[8*i+4] = byte(r32b)
|
|
b[8*i+5] = byte(r32b >> 8)
|
|
b[8*i+6] = byte(r32b >> 16)
|
|
b[8*i+7] = byte(r32b >> 24)
|
|
}
|
|
default:
|
|
panic("not reached")
|
|
}
|
|
r.pos += int64(n)
|
|
return n, nil
|
|
}
|
|
|
|
func (r *Resampling) Seek(offset int64, whence int) (int64, error) {
|
|
switch whence {
|
|
case io.SeekStart:
|
|
r.pos = offset
|
|
case io.SeekCurrent:
|
|
r.pos += offset
|
|
case io.SeekEnd:
|
|
r.pos += r.Length() + offset
|
|
}
|
|
if r.pos < 0 {
|
|
r.pos = 0
|
|
}
|
|
if r.Length() <= r.pos {
|
|
r.pos = r.Length()
|
|
}
|
|
size := r.bytesPerSample()
|
|
r.pos = r.pos / int64(size) * int64(size)
|
|
return r.pos, nil
|
|
}
|