mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
59 lines
1.6 KiB
Go
59 lines
1.6 KiB
Go
/*
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Copyright 2014 Hajime Hoshi
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package ebiten
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import (
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"github.com/go-gl/gl"
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"image"
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)
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// IsKeyPressed returns a boolean indicating whether key is pressed.
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func IsKeyPressed(key Key) bool {
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return currentUI.input.isKeyPressed(key)
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}
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// CursorPosition returns a position of a mouse cursor.
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func CursorPosition() (x, y int) {
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return currentUI.input.cursorPosition()
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}
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// IsMouseButtonPressed returns a boolean indicating whether mouseButton is pressed.
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func IsMouseButtonPressed(mouseButton MouseButton) bool {
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return currentUI.input.isMouseButtonPressed(mouseButton)
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}
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func glFilter(f Filter) int {
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switch f {
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case FilterNearest:
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return gl.NEAREST
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case FilterLinear:
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return gl.LINEAR
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default:
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panic("not reached")
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}
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}
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// NewRenderTargetID returns a new RenderTargetID.
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func NewRenderTargetID(width, height int, filter Filter) (RenderTargetID, error) {
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return currentUI.newRenderTargetID(width, height, glFilter(filter))
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}
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// NewTexture returns a new Texture.
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func NewTexture(img image.Image, filter Filter) (*Texture, error) {
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return currentUI.newTexture(img, glFilter(filter))
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}
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