ebiten/internal/graphicsdriver/directx
Hajime Hoshi ece60af1b7 internal/graphicsdriver/metal: stop using presentsWithTransaction
presentsWithTransaction caused many troubles. The critical thing was
that nextDrawable sometimes took more than one second when a user
inputs with NSTextView.

Fortunately, applications work well even without presentsWithTransaction.

Updates #1029
Updates #1196
Updates #1745
Updates #1974
2022-12-27 19:00:56 +09:00
..
api_32bit_windows.go all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
api_64bit_windows.go all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
api_microsoftgdk_windows.go all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
api_notmicrosoftgdk_windows.go all: remove old // +build comments (#2431) 2022-11-03 12:55:14 +09:00
api_windows.go internal/graphicsdriver/directx: reuse a compiled vertex shader if possible 2022-12-24 17:44:54 +09:00
graphics_windows.go internal/graphicsdriver/metal: stop using presentsWithTransaction 2022-12-27 19:00:56 +09:00
pipeline_windows.go internal/graphicsdriver/directx: do not cache a vertex shader when an error occurs 2022-12-25 04:27:15 +09:00