Ebitengine - A dead simple 2D game engine for Go
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audio audio: Add NewInfiniteLoopWithIntro (#652) 2018-07-28 21:25:42 +09:00
docs docs: Update 2018-07-28 19:00:05 +09:00
ebitenutil Revert "ebitenutil: Use ColorM" 2018-08-06 01:44:31 +09:00
examples examples/minify: Add rotation 2018-07-29 23:24:18 +09:00
inpututil inpututil: Package inpututil is no longer experimental 2018-05-14 01:32:55 +09:00
internal devicescale: Use app.RunOnJVM and remove internal/jni 2018-08-06 23:50:37 +09:00
mobile mobile: Add comments when to call functions 2018-05-04 00:44:03 +09:00
text Fix comments not to use the term 'this function' 2018-07-15 01:04:46 +09:00
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colorm_test.go affine: Bug fix: ColorM.Apply was wrong when alpha is 0 2018-02-27 12:16:16 +09:00
colorm.go Revert "affine: Refactoring: Unify two element slices into one" 2018-08-06 01:44:31 +09:00
debug_ebitendebug.go Add 'ebitendebug' build tag 2018-06-25 23:59:32 +09:00
debug_notebitendebug.go Add 'ebitendebug' build tag 2018-06-25 23:59:32 +09:00
doc.go Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
gamepad.go Add input package 2018-04-01 23:20:45 +09:00
generate.go gofmt -s 2016-05-14 00:25:11 +09:00
genkeys.go Enable to go-generate under non-GOPATH directories 2018-07-28 19:21:19 +09:00
geom_test.go affine: Fix some functions in GeoM test 2018-08-02 00:42:43 +09:00
geom.go affine: Add Skew function to GeoM 2018-08-01 14:15:30 +09:00
go.mod devicescale: Use app.RunOnJVM and remove internal/jni 2018-08-06 23:50:37 +09:00
go.sum devicescale: Use app.RunOnJVM and remove internal/jni 2018-08-06 23:50:37 +09:00
graphics.go graphics: Add 'screen' filter for fast rendering (#509) 2018-02-23 01:28:35 +09:00
graphicscontext.go graphics: Remove redundant disposing images 2018-07-30 00:25:51 +09:00
image_test.go graphics: Simplify mipmap calculation 2018-08-03 00:02:49 +09:00
image.go Revert "graphics: Embed color matrices values to vertices (#655)" 2018-08-06 01:44:31 +09:00
imageparts.go graphics: Add DrawImageOptions.SourceRect 2017-05-28 00:49:44 +09:00
input.go Fix comments not to use the term 'this function' 2018-07-15 01:04:46 +09:00
keys.go docs: Remove some redundant comments 2018-04-28 03:40:59 +09:00
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run.go Fix comments 2018-07-18 02:17:06 +09:00
version.txt Update version to 1.8.0-alpha 2018-05-14 02:08:27 +09:00

Ebiten (海老天)

Build Status GoDoc Go Report Card

A dead simple 2D game library in Go

Website: https://hajimehoshi.github.io/ebiten/

Platforms

Note: Gamepad and keyboard are not available on Android/iOS.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (MP3, Ogg/Vorbis, WAV, PCM, Syncing with game progress)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.