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ad86c297fb
Closes #1626
109 lines
3.6 KiB
C++
Vendored
109 lines
3.6 KiB
C++
Vendored
/*
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* Copyright 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "oboe_oboe_LatencyTuner_android.h"
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using namespace oboe;
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LatencyTuner::LatencyTuner(AudioStream &stream)
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: LatencyTuner(stream, stream.getBufferCapacityInFrames()) {
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}
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LatencyTuner::LatencyTuner(oboe::AudioStream &stream, int32_t maximumBufferSize)
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: mStream(stream)
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, mMaxBufferSize(maximumBufferSize) {
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int32_t burstSize = stream.getFramesPerBurst();
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setMinimumBufferSize(kDefaultNumBursts * burstSize);
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setBufferSizeIncrement(burstSize);
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reset();
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}
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Result LatencyTuner::tune() {
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if (mState == State::Unsupported) {
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return Result::ErrorUnimplemented;
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}
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Result result = Result::OK;
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// Process reset requests.
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int32_t numRequests = mLatencyTriggerRequests.load();
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if (numRequests != mLatencyTriggerResponses.load()) {
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mLatencyTriggerResponses.store(numRequests);
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reset();
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}
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// Set state to Active if the idle countdown has reached zero.
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if (mState == State::Idle && --mIdleCountDown <= 0) {
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mState = State::Active;
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}
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// When state is Active attempt to change the buffer size if the number of xRuns has increased.
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if (mState == State::Active) {
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auto xRunCountResult = mStream.getXRunCount();
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if (xRunCountResult == Result::OK) {
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if ((xRunCountResult.value() - mPreviousXRuns) > 0) {
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mPreviousXRuns = xRunCountResult.value();
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int32_t oldBufferSize = mStream.getBufferSizeInFrames();
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int32_t requestedBufferSize = oldBufferSize + getBufferSizeIncrement();
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// Do not request more than the maximum buffer size (which was either user-specified
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// or was from stream->getBufferCapacityInFrames())
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if (requestedBufferSize > mMaxBufferSize) requestedBufferSize = mMaxBufferSize;
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// Note that this will not allocate more memory. It simply determines
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// how much of the existing buffer capacity will be used. The size will be
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// clipped to the bufferCapacity by AAudio.
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auto setBufferResult = mStream.setBufferSizeInFrames(requestedBufferSize);
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if (setBufferResult != Result::OK) {
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result = setBufferResult;
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mState = State::Unsupported;
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} else if (setBufferResult.value() == oldBufferSize) {
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mState = State::AtMax;
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}
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}
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} else {
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mState = State::Unsupported;
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}
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}
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if (mState == State::Unsupported) {
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result = Result::ErrorUnimplemented;
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}
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if (mState == State::AtMax) {
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result = Result::OK;
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}
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return result;
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}
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void LatencyTuner::requestReset() {
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if (mState != State::Unsupported) {
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mLatencyTriggerRequests++;
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}
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}
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void LatencyTuner::reset() {
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mState = State::Idle;
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mIdleCountDown = kIdleCount;
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// Set to minimal latency
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mStream.setBufferSizeInFrames(getMinimumBufferSize());
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}
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bool LatencyTuner::isAtMaximumBufferSize() {
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return mState == State::AtMax;
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}
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