mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-26 11:48:55 +01:00
ad86c297fb
Closes #1626
80 lines
2.6 KiB
C++
Vendored
80 lines
2.6 KiB
C++
Vendored
/*
|
|
* Copyright 2019 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <cassert>
|
|
#include "oboe_flowgraph_resampler_PolyphaseResamplerStereo_android.h"
|
|
|
|
using namespace resampler;
|
|
|
|
#define STEREO 2
|
|
|
|
PolyphaseResamplerStereo::PolyphaseResamplerStereo(const MultiChannelResampler::Builder &builder)
|
|
: PolyphaseResampler(builder) {
|
|
assert(builder.getChannelCount() == STEREO);
|
|
}
|
|
|
|
void PolyphaseResamplerStereo::writeFrame(const float *frame) {
|
|
// Move cursor before write so that cursor points to last written frame in read.
|
|
if (--mCursor < 0) {
|
|
mCursor = getNumTaps() - 1;
|
|
}
|
|
float *dest = &mX[mCursor * STEREO];
|
|
const int offset = mNumTaps * STEREO;
|
|
// Write each channel twice so we avoid having to wrap when running the FIR.
|
|
const float left = frame[0];
|
|
const float right = frame[1];
|
|
// Put ordered writes together.
|
|
dest[0] = left;
|
|
dest[1] = right;
|
|
dest[offset] = left;
|
|
dest[1 + offset] = right;
|
|
}
|
|
|
|
void PolyphaseResamplerStereo::readFrame(float *frame) {
|
|
// Clear accumulators.
|
|
float left = 0.0;
|
|
float right = 0.0;
|
|
|
|
// Multiply input times precomputed windowed sinc function.
|
|
const float *coefficients = &mCoefficients[mCoefficientCursor];
|
|
float *xFrame = &mX[mCursor * STEREO];
|
|
const int numLoops = mNumTaps >> 2; // n/4
|
|
for (int i = 0; i < numLoops; i++) {
|
|
// Manual loop unrolling, might get converted to SIMD.
|
|
float coefficient = *coefficients++;
|
|
left += *xFrame++ * coefficient;
|
|
right += *xFrame++ * coefficient;
|
|
|
|
coefficient = *coefficients++; // next tap
|
|
left += *xFrame++ * coefficient;
|
|
right += *xFrame++ * coefficient;
|
|
|
|
coefficient = *coefficients++; // next tap
|
|
left += *xFrame++ * coefficient;
|
|
right += *xFrame++ * coefficient;
|
|
|
|
coefficient = *coefficients++; // next tap
|
|
left += *xFrame++ * coefficient;
|
|
right += *xFrame++ * coefficient;
|
|
}
|
|
|
|
mCoefficientCursor = (mCoefficientCursor + mNumTaps) % mCoefficients.size();
|
|
|
|
// Copy accumulators to output.
|
|
frame[0] = left;
|
|
frame[1] = right;
|
|
}
|