mirror of
https://github.com/hajimehoshi/ebiten.git
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64 lines
1.5 KiB
Go
64 lines
1.5 KiB
Go
/*
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Copyright 2014 Hajime Hoshi
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package ebiten
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import (
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"github.com/hajimehoshi/ebiten/internal/opengl"
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)
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// A Rect represents a rectangle.
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type Rect struct {
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X float64
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Y float64
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Width float64
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Height float64
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}
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// A TexturePart represents a part of a texture.
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type TexturePart struct {
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Dst Rect
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Src Rect
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}
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// DrawWholeTexture draws the whole texture.
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func DrawWholeImage(r *RenderTarget, texture *Texture, geo GeometryMatrix, color ColorMatrix) error {
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w, h := texture.Size()
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parts := []TexturePart{
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{Rect{0, 0, float64(w), float64(h)}, Rect{0, 0, float64(w), float64(h)}},
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}
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return r.DrawImage(texture, parts, geo, color)
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}
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// Filter represents the type of filter to be used when a texture is maginified or minified.
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type Filter int
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// Filters
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const (
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FilterNearest Filter = iota
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FilterLinear
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)
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// Texture represents a texture.
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type Texture struct {
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glTexture *opengl.Texture
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}
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// Size returns the size of the texture.
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func (t *Texture) Size() (width int, height int) {
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return t.glTexture.Size()
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}
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