mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-27 12:18:55 +01:00
ee4ebaaa95
Updates #1129
64 lines
2.0 KiB
Go
64 lines
2.0 KiB
Go
// Copyright 2016 Hajime Hoshi
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
// +build dragonfly freebsd linux netbsd openbsd solaris
|
|
// +build !android
|
|
|
|
package glfw
|
|
|
|
import (
|
|
"math"
|
|
|
|
"github.com/hajimehoshi/ebiten/v2/internal/glfw"
|
|
)
|
|
|
|
// fromGLFWMonitorPixel must be called from the main thread.
|
|
func (u *UserInterface) fromGLFWMonitorPixel(x float64) float64 {
|
|
return math.Ceil(x / u.deviceScaleFactor())
|
|
}
|
|
|
|
// fromGLFWPixel must be called from the main thread.
|
|
func (u *UserInterface) fromGLFWPixel(x float64) float64 {
|
|
// deviceScaleFactor() is a scale by desktop environment (e.g., Cinnamon), while GetContentScale() is X's scale.
|
|
// They are different things and then need to be treated different ways (#1350).
|
|
s, _ := currentMonitor(u.window).GetContentScale()
|
|
return x / float64(s)
|
|
}
|
|
|
|
// toGLFWPixel must be called from the main thread.
|
|
func (u *UserInterface) toGLFWPixel(x float64) float64 {
|
|
s, _ := currentMonitor(u.window).GetContentScale()
|
|
return x * float64(s)
|
|
}
|
|
|
|
// toFramebufferPixel must be called from the main thread.
|
|
func (u *UserInterface) toFramebufferPixel(x float64) float64 {
|
|
s, _ := currentMonitor(u.window).GetContentScale()
|
|
return math.Ceil(x * float64(s) / u.deviceScaleFactor())
|
|
}
|
|
|
|
func (u *UserInterface) adjustWindowPosition(x, y int) (int, int) {
|
|
return x, y
|
|
}
|
|
|
|
func currentMonitorByOS(_ *glfw.Window) *glfw.Monitor {
|
|
// TODO: Implement this correctly. (#1119).
|
|
return nil
|
|
}
|
|
|
|
func (u *UserInterface) nativeWindow() uintptr {
|
|
// TODO: Implement this.
|
|
return 0
|
|
}
|