mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
210 lines
13 KiB
Go
210 lines
13 KiB
Go
package assets
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import (
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"fmt"
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"io/ioutil"
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"os"
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"path"
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"path/filepath"
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"reflect"
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"strings"
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"time"
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"unsafe"
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)
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func bindata_read(data, name string) ([]byte, error) {
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var empty [0]byte
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sx := (*reflect.StringHeader)(unsafe.Pointer(&data))
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b := empty[:]
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bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
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bx.Data = sx.Data
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bx.Len = len(data)
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bx.Cap = bx.Len
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return b, nil
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}
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type asset struct {
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bytes []byte
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info os.FileInfo
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}
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type bindata_file_info struct {
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name string
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size int64
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mode os.FileMode
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modTime time.Time
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}
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func (fi bindata_file_info) Name() string {
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return fi.name
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}
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func (fi bindata_file_info) Size() int64 {
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return fi.size
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}
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func (fi bindata_file_info) Mode() os.FileMode {
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return fi.mode
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}
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func (fi bindata_file_info) ModTime() time.Time {
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return fi.modTime
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}
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func (fi bindata_file_info) IsDir() bool {
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return false
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}
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func (fi bindata_file_info) Sys() interface{} {
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return nil
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}
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var _text_png = 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func text_png_bytes() ([]byte, error) {
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return bindata_read(
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_text_png,
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"text.png",
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)
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}
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func text_png() (*asset, error) {
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bytes, err := text_png_bytes()
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if err != nil {
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return nil, err
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}
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info := bindata_file_info{name: "text.png", size: 2058, mode: os.FileMode(420), modTime: time.Unix(1419689280, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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// Asset loads and returns the asset for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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}
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return a.bytes, nil
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}
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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}
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return a.info, nil
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}
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return nil, fmt.Errorf("AssetInfo %s not found", name)
|
|
}
|
|
|
|
// AssetNames returns the names of the assets.
|
|
func AssetNames() []string {
|
|
names := make([]string, 0, len(_bindata))
|
|
for name := range _bindata {
|
|
names = append(names, name)
|
|
}
|
|
return names
|
|
}
|
|
|
|
// _bindata is a table, holding each asset generator, mapped to its name.
|
|
var _bindata = map[string]func() (*asset, error){
|
|
"text.png": text_png,
|
|
}
|
|
|
|
// AssetDir returns the file names below a certain
|
|
// directory embedded in the file by go-bindata.
|
|
// For example if you run go-bindata on data/... and data contains the
|
|
// following hierarchy:
|
|
// data/
|
|
// foo.txt
|
|
// img/
|
|
// a.png
|
|
// b.png
|
|
// then AssetDir("data") would return []string{"foo.txt", "img"}
|
|
// AssetDir("data/img") would return []string{"a.png", "b.png"}
|
|
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
|
|
// AssetDir("") will return []string{"data"}.
|
|
func AssetDir(name string) ([]string, error) {
|
|
node := _bintree
|
|
if len(name) != 0 {
|
|
cannonicalName := strings.Replace(name, "\\", "/", -1)
|
|
pathList := strings.Split(cannonicalName, "/")
|
|
for _, p := range pathList {
|
|
node = node.Children[p]
|
|
if node == nil {
|
|
return nil, fmt.Errorf("Asset %s not found", name)
|
|
}
|
|
}
|
|
}
|
|
if node.Func != nil {
|
|
return nil, fmt.Errorf("Asset %s not found", name)
|
|
}
|
|
rv := make([]string, 0, len(node.Children))
|
|
for name := range node.Children {
|
|
rv = append(rv, name)
|
|
}
|
|
return rv, nil
|
|
}
|
|
|
|
type _bintree_t struct {
|
|
Func func() (*asset, error)
|
|
Children map[string]*_bintree_t
|
|
}
|
|
|
|
var _bintree = &_bintree_t{nil, map[string]*_bintree_t{
|
|
"text.png": &_bintree_t{text_png, map[string]*_bintree_t{}},
|
|
}}
|
|
|
|
// Restore an asset under the given directory
|
|
func RestoreAsset(dir, name string) error {
|
|
data, err := Asset(name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
info, err := AssetInfo(name)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
err = os.MkdirAll(_filePath(dir, path.Dir(name)), os.FileMode(0755))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
|
|
if err != nil {
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Restore assets under the given directory recursively
|
|
func RestoreAssets(dir, name string) error {
|
|
children, err := AssetDir(name)
|
|
if err != nil { // File
|
|
return RestoreAsset(dir, name)
|
|
} else { // Dir
|
|
for _, child := range children {
|
|
err = RestoreAssets(dir, path.Join(name, child))
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func _filePath(dir, name string) string {
|
|
cannonicalName := strings.Replace(name, "\\", "/", -1)
|
|
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
|
|
}
|