ebiten/internal/opengl
Hajime Hoshi f19e349d38 web: Remove IsNodeJS
gjbt now creates a pseudo-Node environment by creating
window.process object, and this conflicted with an assumption that
Ebiten doesn't nothing on Node environment. See
https://github.com/myitcv/gjbt/pull/13 for the detail.

This change allows Ebiten work on pseudo-Node environment. Even
after this change, Ebiten doesn't work on real Node environment
due to lack of DOM.
2018-06-28 00:12:24 +09:00
..
bytes.go opengl: Use gopherwasm 2018-06-16 00:30:16 +09:00
context_desktop.go graphics: Call glBufferSubData for element array buffer every frame 2018-05-31 00:53:05 +09:00
context_js.go web: Remove IsNodeJS 2018-06-28 00:12:24 +09:00
context_mobile.go opengl: Bug fix: mobile build failure 2018-06-20 11:16:21 +09:00
context.go graphics: Detect maximum texture size for each environment 2018-03-09 11:47:23 +09:00
locationcache.go opengl: Remove struct usages to avoid copying (program) 2018-02-19 01:45:03 +09:00
types.go Reland(2): graphics: Appropriate rendering of edges on linear filter 2017-12-12 00:03:01 +09:00