ebiten/gamepad.go
Hajime Hoshi 51f83b1527 inpututil: Add APIs for the standard gamepad layout
This change adds these APIs to inpututil:

  * IsStandardGamepadButtonJustPressed
  * IsStandardGamepadButtonJustReleased
  * StandardGamepadButtonPressDuration

Closes #1557
2021-07-20 02:37:12 +09:00

103 lines
5.5 KiB
Go

// Copyright 2015 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ebiten
import (
"github.com/hajimehoshi/ebiten/v2/internal/driver"
)
// GamepadButton represents a gamepad button.
type GamepadButton = driver.GamepadButton
// GamepadButtons
const (
GamepadButton0 GamepadButton = driver.GamepadButton0
GamepadButton1 GamepadButton = driver.GamepadButton1
GamepadButton2 GamepadButton = driver.GamepadButton2
GamepadButton3 GamepadButton = driver.GamepadButton3
GamepadButton4 GamepadButton = driver.GamepadButton4
GamepadButton5 GamepadButton = driver.GamepadButton5
GamepadButton6 GamepadButton = driver.GamepadButton6
GamepadButton7 GamepadButton = driver.GamepadButton7
GamepadButton8 GamepadButton = driver.GamepadButton8
GamepadButton9 GamepadButton = driver.GamepadButton9
GamepadButton10 GamepadButton = driver.GamepadButton10
GamepadButton11 GamepadButton = driver.GamepadButton11
GamepadButton12 GamepadButton = driver.GamepadButton12
GamepadButton13 GamepadButton = driver.GamepadButton13
GamepadButton14 GamepadButton = driver.GamepadButton14
GamepadButton15 GamepadButton = driver.GamepadButton15
GamepadButton16 GamepadButton = driver.GamepadButton16
GamepadButton17 GamepadButton = driver.GamepadButton17
GamepadButton18 GamepadButton = driver.GamepadButton18
GamepadButton19 GamepadButton = driver.GamepadButton19
GamepadButton20 GamepadButton = driver.GamepadButton20
GamepadButton21 GamepadButton = driver.GamepadButton21
GamepadButton22 GamepadButton = driver.GamepadButton22
GamepadButton23 GamepadButton = driver.GamepadButton23
GamepadButton24 GamepadButton = driver.GamepadButton24
GamepadButton25 GamepadButton = driver.GamepadButton25
GamepadButton26 GamepadButton = driver.GamepadButton26
GamepadButton27 GamepadButton = driver.GamepadButton27
GamepadButton28 GamepadButton = driver.GamepadButton28
GamepadButton29 GamepadButton = driver.GamepadButton29
GamepadButton30 GamepadButton = driver.GamepadButton30
GamepadButton31 GamepadButton = driver.GamepadButton31
GamepadButtonMax GamepadButton = GamepadButton31
)
// StandardGamepadButton represents a gamepad button in the standard layout.
//
// The layout and the button values are based on the web standard.
// See https://www.w3.org/TR/gamepad/#remapping.
type StandardGamepadButton = driver.StandardGamepadButton
// StandardGamepadButtons
const (
StandardGamepadButtonRightBottom StandardGamepadButton = driver.StandardGamepadButtonRightBottom
StandardGamepadButtonRightRight StandardGamepadButton = driver.StandardGamepadButtonRightRight
StandardGamepadButtonRightLeft StandardGamepadButton = driver.StandardGamepadButtonRightLeft
StandardGamepadButtonRightTop StandardGamepadButton = driver.StandardGamepadButtonRightTop
StandardGamepadButtonFrontTopLeft StandardGamepadButton = driver.StandardGamepadButtonFrontTopLeft
StandardGamepadButtonFrontTopRight StandardGamepadButton = driver.StandardGamepadButtonFrontTopRight
StandardGamepadButtonFrontBottomLeft StandardGamepadButton = driver.StandardGamepadButtonFrontBottomLeft
StandardGamepadButtonFrontBottomRight StandardGamepadButton = driver.StandardGamepadButtonFrontBottomRight
StandardGamepadButtonCenterLeft StandardGamepadButton = driver.StandardGamepadButtonCenterLeft
StandardGamepadButtonCenterRight StandardGamepadButton = driver.StandardGamepadButtonCenterRight
StandardGamepadButtonLeftStick StandardGamepadButton = driver.StandardGamepadButtonLeftStick
StandardGamepadButtonRightStick StandardGamepadButton = driver.StandardGamepadButtonRightStick
StandardGamepadButtonLeftTop StandardGamepadButton = driver.StandardGamepadButtonLeftTop
StandardGamepadButtonLeftBottom StandardGamepadButton = driver.StandardGamepadButtonLeftBottom
StandardGamepadButtonLeftLeft StandardGamepadButton = driver.StandardGamepadButtonLeftLeft
StandardGamepadButtonLeftRight StandardGamepadButton = driver.StandardGamepadButtonLeftRight
StandardGamepadButtonCenterCenter StandardGamepadButton = driver.StandardGamepadButtonCenterCenter
StandardGamepadButtonMax StandardGamepadButton = StandardGamepadButtonCenterCenter
)
// StandardGamepadAxis represents a gamepad axis in the standard layout.
//
// The layout and the button values are based on the web standard.
// See https://www.w3.org/TR/gamepad/#remapping.
type StandardGamepadAxis = driver.StandardGamepadAxis
// StandardGamepadAxes
const (
StandardGamepadAxisLeftStickHorizontal StandardGamepadAxis = driver.StandardGamepadAxisLeftStickHorizontal
StandardGamepadAxisLeftStickVertical StandardGamepadAxis = driver.StandardGamepadAxisLeftStickVertical
StandardGamepadAxisRightStickHorizontal StandardGamepadAxis = driver.StandardGamepadAxisRightStickHorizontal
StandardGamepadAxisRightStickVertical StandardGamepadAxis = driver.StandardGamepadAxisRightStickVertical
StandardGamepadAxisMax StandardGamepadAxis = StandardGamepadAxisRightStickVertical
)